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kalinus

Share Your Sprites!

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11 hours ago, BoJustBo said:

This all looks truly excellent but you forgot one small detail, Doomguy has hairy arms.


I made these arms more genderless so people can re-use them for their projects with their own characters by editing

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On 8/20/2024 at 4:04 PM, SupremeBioVizier said:

I THREW THE SPRITE TOGETHER FAIRLY FAST JUST TO TEST THE SCRIPT I WROTE IN DECORATE, I STILL NEED TO ADJUST THE MISSILE AXIS POINTS.

DEMO.png

Why this feels from Witchaven

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Posted (edited)
On 8/22/2024 at 1:29 PM, Sonik.o.fan said:

something like that
parts above are rotating chains
w7HdAV2.png

separate hands sheet
2xfUTCc.png

He's back!

This is great sonik. 

 

Truly faithful recreation and a real treat to see some new hands too! 

 

Although I'm not sure I can 100% fathom it's "proper" or intended use.

Are they four different individual attacks or is it intended as some sort of animation?  I can't quite see it... What exactly had you in mind? 

 

I mean, I suppose the horizontal ones could swish left/right but the vertical/diagonals don't have enough arms drawn on the bottom side to swing down from on high...

 

Just confused... Anyone got examples of this in use yet?

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6 minutes ago, osjclatchford said:

He's back!

This is great sonik. 

 

Truly faithful recreation and a real treat to see some new hands too! 

 

Although I'm not sure I can 100% fathom it's "proper" or intended use.

Are they four different individual attacks or is it intended as some sort of animation?  I can't quite see it... What exactly had you in mind? 

 

I mean, I suppose the horizontal ones could swish left/right but the vertical/diagonals don't have enough arms drawn on the bottom side to swing down from on high...

 

Just confused... Anyone got examples of this in use yet?

I suppose the first one is idle, and the second one is basic attack.

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21 hours ago, Sonik.o.fan said:


I made these arms more genderless so people can re-use them for their projects with their own characters by editing

 

My vote is for pink arms. For that one mod where ya play as a Hell Baron. There's something provoking to me

about having a mod with Hell Barons armed with chainsaws. This would look awesome in deathmatch! Hell

Baron Chainsaw Deathmatch!! Maybe we put a hockey mask on him too because... well, he ugly, he's his

Daddy's child.

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1 hour ago, osjclatchford said:

 

Just confused... Anyone got examples of this in use yet?

 

I don't know if this is the intended use, but I just put together a quick alternate berserk attack for the chainsaw where Doomguy swings it back and forth

 

 

You could probably get a much better result offsetting the sprites in DECORATE or ZSCRIPT.  This is just four frames.

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11 hours ago, Rykzeon said:

Why this feels from Witchaven

The body seems to be made by mirroring the Skeletal Warrior from Daggerfall:

4603266-the-elder-scrolls-chapter-ii-dag

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12 hours ago, Gothic said:

BFG2704 reworked with firing frames

YEegETs.png

Would really like to use these sprites could you wad them up?

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59 minutes ago, Notsee said:

Would really like to use these sprites could you wad them up?

Sure, here you go.

I tweaked the sprites a little since my last post.

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5 hours ago, ShallowB said:

 

I don't know if this is the intended use, but I just put together a quick alternate berserk attack for the chainsaw where Doomguy swings it back and forth

 

 

You could probably get a much better result offsetting the sprites in DECORATE or ZSCRIPT.  This is just four frames.

 

please don't think of me as being a bit of a wank, but that does not work as an animation.

At all...

 

kudos for getting it in-game so quickly though!

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3 hours ago, osjclatchford said:

 

please don't think of me as being a bit of a wank, but that does not work as an animation.

At all...

 

kudos for getting it in-game so quickly though!

I think it could potentially work with some tweaks to the animation. The chainsaw swinging should be much wider, as in it should go across the screen instead of it flopping about real close as it is right now. It looks like the player is tickling the zombies and imps with a plush chainsaw doll.

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a small hammer made from a photo Inkoalawetrust took of himself holding one
YAlwolQ.png

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Posted (edited)
14 hours ago, osjclatchford said:

kudos for getting it in-game so quickly though!

 

I actually already had this functional, I was previously using some blurry sprites I borrowed from Brutal Doom and another from a source can't quite recall. I just dropped the new sprites in and hit record.

 

 

It does look better swinging in a wider arc, but I like that these new sprites are more accurate to the original saw, and I actually know who to credit if I ever get this wad out! I think I can probably tinker with the offsets and timings of the frames a bit to get them looking a bit nicer too.

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Posted (edited)

Some random Doom stuff I've made a few hours ago... I was planning to use them in my Fundamental Paper Education-themed level...

 

Sprites:
bad Impression of a whiteboard markerMRKRA0.png.8bc070d0eb2c9934728583a76cb3b935.png

Claire (Fundamental Paper Education)  CLARE0.png.e6468c94751624da77b63c57eb1088a8.pngCLREA0.png.436ac8ce21ace93ee40e747e7c890fec.pngCLREB0.png.3b9fb7fec27484ee432b139c4e96f29b.png

 

(shitty)Textures:

board writingMarkerWriting.png.b7bc5d179d680937acbbcc499d6d61fc.png

scratches on a wall SCRATCH1.png.f4126414366dd6e92e54d6391be99079.pngSCRATCH2.png.522281feef02bda792a3bac1d0d76c70.pngSCRATCH3.png.fc8941d47712513ee26f29d826841a03.png

I'm gonna say this again, they're all inspired/based on a web cartoon called "Basics in Behavior (aka Fundamental Paper Education)"

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6 hours ago, Cardboard Marty said:

BV-Baron-Lord-Concept.png

THE BARON LORD! I tried something like this a couple of years ago but wasn't super happy with the result. I used Amuscaria's Hierophant monster as a base for the torso but did a ton of paint overs to fill in gaps and create new parts. This took way too much work for one frame, so I can't imagine doing a whole set, but maybe someday I'll approach this guy for a third time with new skills and tools...also, bonus Bruiser bro recolor!

Super cool!  Real nice rework.

 

Hate to be the pedantic guy, but baron and lord are both noble titles, so Baron Lord is sort of like calling someone Colonel Captain.  Might I suggest Duke of Hell?  Hell Prince?  Minister of Hellish Finance?

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3 hours ago, Burgish said:

Super cool!  Real nice rework.

 

Hate to be the pedantic guy, but baron and lord are both noble titles, so Baron Lord is sort of like calling someone Colonel Captain.  Might I suggest Duke of Hell?  Hell Prince?  Minister of Hellish Finance?

Thank you! Very good point that I didn't think about, I posted that at almost 5AM my time lol. Maybe his third iteration will have a proper name...

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10 hours ago, Cardboard Marty said:

BV-Baron-Lord-Concept.png

THE BARON LORD! I tried something like this a couple of years ago but wasn't super happy with the result. I used Amuscaria's Hierophant monster as a base for the torso but did a ton of paint overs to fill in gaps and create new parts. This took way too much work for one frame, so I can't imagine doing a whole set, but maybe someday I'll approach this guy for a third time with new skills and tools...also, bonus Bruiser bro recolor!

Now that's epic

 

However, I feel it to be a bit off due to the weird head size... Maybe it's just me.

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Posted (edited)

yeah I agree, the head looks a bit tiny
EDIT: here, the head is a bit tad larger.
pFO8xBN.png

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11 hours ago, Cardboard Marty said:

BV-Baron-Lord-Concept.png

THE BARON LORD! I tried something like this a couple of years ago but wasn't super happy with the result. I used Amuscaria's Hierophant monster as a base for the torso but did a ton of paint overs to fill in gaps and create new parts. This took way too much work for one frame, so I can't imagine doing a whole set, but maybe someday I'll approach this guy for a third time with new skills and tools...also, bonus Bruiser bro recolor!

I think the small head looks good because a lot of larger creatures, or giant humanoids are usually depicted with a smaller head size and a larger body. Almost all Ogres or Trolls are depicted in such a manner, and Barons are usually larger if I recall correctly :)

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Posted (edited)
12 hours ago, Cardboard Marty said:

BV-Baron-Lord-Concept.png

That's pretty cool.  It can be a classic version of the Titan

Horsehead Maulothaur:

I like that monster a los. Where is the head from?

 

 

 

 

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5 minutes ago, Xenaero said:

Some keys! I originally made these designs for my Twitch channel years ago, but last night I was wondering how well they'd look in game, so I paletted the graphics and cleaned em up, and this was the result!

 

ZAmwoWW.gif

 

fvEhTPd.gif

 

Originally used the deep dark Doom blues for the blue keycard but it was pretty hard to see against the dark background, definitely would look better with a royal blue PLAYPAL range.

Personally, I think the skulls resembles skull in menu options more. The keycard is more like some blob colors moving around and flickers. I think the blob colors in keycard can be smoothed out with more frames, and remove the flicker. Just some random opinion since I haven't touched Doom for months, so don't take it too seriously. I have no idea how well the graphics presented themselves to player when someone actually used them.

I liked the golden skull keycard though, it's more eye-catchy than the rest for me.

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