elend Posted June 20, 2019 Very cool, actually. Are you planning a Mars3D TC? 0 Share this post Link to post
ThrashFanbert94 Posted June 20, 2019 2 minutes ago, elend said: Very cool, actually. Are you planning a Mars3D TC? if i got the chance, i might do sprite works. 0 Share this post Link to post
Mengo Posted June 26, 2019 Honestly don't have all that much stuff I can stand to post without feeling inept and the only alright thing is this player sprite. I haven't finished the entire set either 2 Share this post Link to post
Solmyr Posted June 29, 2019 Tried to make a cherub sprite sheet but couldn't finish it because i messed up proportions and perspective. 17 Share this post Link to post
elend Posted July 1, 2019 I made new worklights, because I was not happy with my old ones. They were my first experiments with making custom sprites and since then I got a little bit better. The new worklights have dynamic lights attached to them and can be pushed. They spin a little bit when pushed, which looks really nice with the dynamic light. This can be disabled, if it is not needed. They come with Decorate, GLDEFS and brightmaps and are in Doom palette. http://www.vidgames.de/images/temp/doom_wad/elend_worklights.zip 30 Share this post Link to post
CaptainResident Posted July 2, 2019 Anyone remember the old "rifle with mag that falls out" thing I posted last year? Well, not long ago, I went back and redid the sprites based on that Mike12 rifle we all know and love, since I've greatly improved in spriteworking. The little targeting screen even aims around now! So, without further ado, I present... The Unreliable Rifle MK2! [Also, the framerate on the gif is lower than it should be, everything moves a bit faster in-game.] 9 Share this post Link to post
CherubCorps Posted July 7, 2019 Just finished the base pose of my first sprite. Need to fix the legs, but it's coming along. Now comes the tedious part of doing a walk cycle. 14 Share this post Link to post
ThrashFanbert94 Posted July 8, 2019 (edited) WIP of fat zombie in classic style Edited July 8, 2019 by ThrashMetalFanBert94 : sprite works 16 Share this post Link to post
Do0t Posted July 9, 2019 On 7/7/2019 at 2:12 AM, RomDump said: Looks great! What you used to make this? 3d model? 1 Share this post Link to post
CherubCorps Posted July 9, 2019 5 hours ago, Do0t said: Looks great! What you used to make this? 3d model? I actually did it in Photoshop 4.0 using the hexen mage as reference (As that was the closest id sprite I could find who wore a dress). It's not the most high tech way to do things but it works. I really should make a 3D model at some point as it would save time. 1 Share this post Link to post
holaareola Posted July 9, 2019 44 minutes ago, RomDump said: I actually did it in Photoshop 4.0 using the hexen mage as reference (As that was the closest id sprite I could find who wore a dress). It's not the most high tech way to do things but it works. I really should make a 3D model at some point as it would save time. You did a great job. The rotations map so well to one another that I wondered the same thing as Do0t! 0 Share this post Link to post
The Nate Posted July 9, 2019 Here's a whole thing I did a few days ago: The Marauder edited from Baratus. https://drive.google.com/drive/folders/1lG1WF0cM_q-sPFqZ76C5BF4PbGqAE_7s?usp=sharing (sample sprite) The SSG he's holding is the Doom 2 SSG with the regular shotgun's handle and the axe blade is a recolored axe blade from Heretic's Death Knight. I actually made a whole custom monster out of this, which is available in the linked folder. 4 Share this post Link to post
elend Posted July 16, 2019 (edited) I made a bunch of trees recently, maybe someone has use for them. Bear in mind, that those are different styles and maybe you shouldn't mix all of them. Choose wisely, so to speak. Trees Realistic Style (yes, they are huge) http://www.vidgames.de/images/temp/doom_wad/elend_trees_realistic_style.zip Trees Cartoony Style (3 slightly different styles) http://www.vidgames.de/images/temp/doom_wad/elend_trees_cartoon_style.zip Trees Gnarly http://www.vidgames.de/images/temp/doom_wad/elend_trees_gnarly.zip Edited July 18, 2019 by elend : fixed links 36 Share this post Link to post
Gifty Posted July 16, 2019 Those look fantastic, especially the more stylized gnarly ones. How did you make those? 1 Share this post Link to post
elend Posted July 17, 2019 Oh, they are based on some 3D Models from Sketchfab with some pixel editing by me. The skull on that one tree is actually from a jewellry store who were selling this kind of skull as a pendant. xD 1 Share this post Link to post
EffinghamHuffnagel Posted July 17, 2019 Love the 'cartoony' ones. I'm imagining Forest Nazis and Tree Imps hiding in the branches, shooting at you. Unfortunately, 'seite nicht gefunden' for the first two links. 0 Share this post Link to post
kb1 Posted July 18, 2019 1 hour ago, elend said: Ooops, I fixed those links. The trees are really nice! Many people have asked how to make outdoors areas come alive in Doom. When used tastefully, these can really spice up a level. 1 Share this post Link to post
DiaBomb Posted August 14, 2019 Just finished the Health pickups for my mod. The large one gives less health but also armor. Fun fact: These are the FIRST made-from-scratch sprites I ever did. 5 Share this post Link to post
RonLivingston Posted August 14, 2019 On 6/28/2019 at 11:47 PM, Solmyr said: Tried to make a cherub sprite sheet but couldn't finish it because i messed up proportions and perspective. Is that a zombieman mixed with a dragonfly? 1 Share this post Link to post
Mattia Galati Posted August 16, 2019 i made this for a ww2 mod i want to do. 4 Share this post Link to post
Solmyr Posted August 18, 2019 On 8/14/2019 at 8:45 PM, RonLivingston said: Is that a zombieman mixed with a dragonfly? Actually its a shotgun guy torso mixed with a fly with wasp wings. 0 Share this post Link to post
Negatronica Posted August 19, 2019 I've finished a few monsters for HTC3 along with an exploding barrel with fireballs that also explode. The skeleton dudes fragment and bones fly everywhere when gibbed which is fun to see in action. 11 Share this post Link to post
Payload4367 Posted August 20, 2019 On 7/1/2019 at 4:07 AM, elend said: I made new worklights These lights look great. I would like to use them in my wad. With credit, of course. Great job! 1 Share this post Link to post
Austinado Posted August 20, 2019 On 6/27/2015 at 2:28 PM, Xegethra said: I recently made a video to show off the enemies I made. My sprite work skills aren't the best at all but there you go. I tired to keep them as Doomy as I could even if I find pixel art tricky. Some monsters are edits, but some are trying to be more original.https://www.youtube.com/watch?v=1wTIYIx0Scg Quite interesting...the pain elemental at the end is cool. 1 Share this post Link to post
Nootrac4571 Posted September 14, 2019 Work in progress; this is only half the sprite, and there's a whole bunch of cleaning up still to do: 25 Share this post Link to post