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Question About The "Scroll Floor" Action For Linedefs

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How Do I Change The Scrolling Angle?
Do I Put In A Line Tag? Do I Just Choose Vertical Scrolling?

I Wanna Make The Texture Scroll Really Fast Btw.

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Which linedef action are you using, and in which map format?

Some linedef actions specify exact x and y movement as parameters, typically in UDMF format. Some linedef actions use texture offsets of the linedef as x/y scrolling speed. Other linedef action determine the angle on the angle of the linedef and the scrolling speed on the length of the linedef.

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