Fonze Posted August 12, 2015 Lol Ed. I played the map last night, I'll throw some feces at it later on when I get the time. I can't stand typing long messages on this phone anymore and between work it'd take me til I got home to finish anyway, heh. I liked the use of water, but of course this map was designed to show off Book's capabilities so that had to be in there somewhere. 0 Share this post Link to post
LanHikariDS Posted August 18, 2015 deathbringer said:I don't have my first wad, BUT I did an exact-as-possible remake (which wasn't very hard) of it for one of these threads several years ago: http://www.fagshategod.co.uk/other/games/wads/crapmap.zip Contains a red skull key... but no doors. No, not "no red key doors", NO DOORS. I didn't know how to make them until 12 maps in to the megawad this was the first level of. Can you say 'Clusterfuck'? Jesus Christ, there are a shit ton of enemies, and that one Revenant that's a total prick to revive the hordes of the clusterfuck. The walls have textures applied at random, as if the architect were high when blueprinting the area. Also, there's a Cyberdemon that poses no possible threat whatsoever. Honestly, the map isn't even fun, it's just annoying. 0 Share this post Link to post
Chainie Posted August 18, 2015 My third wad. I finished it about 5 years ago. Port: Zdoom.Levels: map01-map32. https://www.dropbox.com/s/mx000yhevotvzba/3.Doomtheend_.wad.zip?dl=1 0 Share this post Link to post
deathbringer Posted August 18, 2015 LanHikariDS said:Can you say 'Clusterfuck'? Jesus Christ, there are a shit ton of enemies, and that one Revenant that's a total prick to revive the hordes of the clusterfuck. I presume you mean Archvile? heh, remember there was once a megawad in progress that was ALL this shit. The second level had a huge corridoor which was all a door (I didn't know what I'd done, so many of the following maps had no doors), and a "caged baron", except I didn't even know about impassable linedefs, so it just walked out. I also remember a ship level which was just a big cube of metal plating, pointed at one end. There was also a ton of MSPaint sprites, which I'd applied to the Iwad (I started thinking Wintex, that tool that predates Doom Legacy, had some how "applied them into the Legacy.exe" and if I downloaded another copy, I could use that for "normal doom"). 0 Share this post Link to post
LanHikariDS Posted August 18, 2015 deathbringer said:I presume you mean Archvile? heh, remember there was once a megawad in progress that was ALL this shit. The second level had a huge corridoor which was all a door (I didn't know what I'd done, so many of the following maps had no doors), and a "caged baron", except I didn't even know about impassable linedefs, so it just walked out. I also remember a ship level which was just a big cube of metal plating, pointed at one end. There was also a ton of MSPaint sprites, which I'd applied to the Iwad (I started thinking Wintex, that tool that predates Doom Legacy, had some how "applied them into the Legacy.exe" and if I downloaded another copy, I could use that for "normal doom"). Yes, Archvile. And, that sounds awful... Bring it here. 0 Share this post Link to post
deathbringer Posted August 19, 2015 Long since deleted, "unfortunately"! As was the second attempt, which had an even worse first level (a huge arena with randomly textured, gigantic blocks to represent "buildings", loads of enemies, and the exit switch just out in the open. I'm very slowly working on some more serious projects now, for which I'll need to do a lot of spriting (almost finished a base female to work from). I'll probably cram all my resources into a re-made "crapmap", just to see how they look in-game. It will also be my EDGE testbed, and will probably be a hub with portals to loads of different dimensions and time periods. Maybe I'll release that when it's done. 0 Share this post Link to post
LanHikariDS Posted August 20, 2015 ChaingunnerX said:My third wad. I finished it about 5 years ago. Port: Zdoom.Levels: map01-map32. https://www.dropbox.com/s/mx000yhevotvzba/3.Doomtheend_.wad.zip?dl=1 With all the short, easy levels, I almost thought this was a Terry wad. Most of the textures in a given area are the same, and the Slime floors are less toxic than Nickelodeon slime. Plus, there are no medkits or stimpacks anywhere, just a megasphere every two levels. 0 Share this post Link to post