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how would i make enemies harder or weaker using dehacked ? or is there a better program for changing enemies strengths and weaknesses and strength of weapons and seing how wide a enemie is.

Like if i have a spider demon thats changed to a monster the same width of a zombieman how would i go around to doing that ?

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For vanilla DooM, DeHacked is your best bet. It can do all you're looking for (weaker or stronger monsters, wider/taller or narrower/shorter enemies, etc.) and more.

Go to Nigel Rowand's site for excellent tutorials on DeHacked. If you have further questions, give him a holler, or post here and he (or someone else who knows the answer) will be sure to help you.

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That reminds me:
Every time I attempt to load up Dehacked, it gives me a weird error,
something about an ini file.
What's up with that?

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another question thats been bugging me

would it be possible to like have cetrain enemies go after other enemies or vice versa like it be like something from gta3 like a seargent goes into a place full of imps, the imps go after the seargent or would that be too hard ?

almost reminds me of something from gta3

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