Enderkevin13 Posted August 3, 2015 Here Is A WAD That Will Be Released When I Get It On IDgames. It Is A ZDoom WAD. I Tried With Zandronum, But Transparency Isn't Supported Anymore. Now I Won't Say It'll Get Doom WAD Of The Year Or A Cacoward, But I Put Some Effort Into It. Anyways, Here Are Some Pics. The WAD Can Be Downloaded HERE. 0 Share this post Link to post
Breezeep Posted August 3, 2015 What compatibility level will the wad use? 0 Share this post Link to post
AD_79 Posted August 3, 2015 Oh, so it's a ZDoom wad? Always make sure you state which port the wad is meant for. 0 Share this post Link to post
Enderkevin13 Posted August 3, 2015 It's In The Text File, But I'll Put It Up There. 0 Share this post Link to post
Surreily Posted August 3, 2015 Looking forward to playing. Perhaps it could use some different colors on the ground beneath the rails, as it looks very brown at the moment. Anyways, I'll keep an eye on idgames for the release! 0 Share this post Link to post
LanHikariDS Posted August 3, 2015 Looks promising. The trees texture looks really nice, too. 0 Share this post Link to post
gaspe Posted August 3, 2015 The trees look ugly. I can see where the map ends, and how they are put makes them look like they are made of paper. It would be better if they are on some raised hills, and even better if you put another tree texture behind. If you want to check some example where this thing is used well try look at Hellcore V2 MAP01 or Deus Vult II MAP03. Also on Whitemare there are some maps that they use tree textures in a nice way, but atm I dont remember which ones. 0 Share this post Link to post
SavageCorona Posted August 3, 2015 Enderkevin13 said:Might Not Work With Skulltag. i'M nOT sURE aNYONE eXPECTED iT tO. tHIS aLSO lOOKS lIKE eVERY gENERIC tRAIN lEVEL eVERYONE hAS eVER mADE. 0 Share this post Link to post
Enderkevin13 Posted August 3, 2015 There Aren't That Many, Are There? I Looked Up The Topic A Lot, Not Many Results. 0 Share this post Link to post
Tango Posted August 3, 2015 whether or not there are isn't really that important. maybe you've not revolutionized train maps but you made a map and that's cool! take pride in that. judging by the screenshots, I would definitely echo the comments about doing something to make the trees on the sides look less artificial. also, remember that you don't need to capitalize the first letter of every word; only the first letter of the first word in a sentence needs it if you're trying to be proper about it 0 Share this post Link to post
Enderkevin13 Posted August 3, 2015 Well, I Might Add Some More Tree Layers Behind It For Realism. And It's Hard To Stop, So Sorry. .-. 0 Share this post Link to post
Enderkevin13 Posted August 3, 2015 Aw Man, I Already Uploaded It Though. 0 Share this post Link to post
SavageCorona Posted August 4, 2015 Enderkevin13 said:There Aren't That Many, Are There? I Looked Up The Topic A Lot, Not Many Results. jUST bECAUSE nOT mANY tHREADS eXIST hERE dOESN'T mEAN tHERE aREN'T a mILLION oTHER wADS wITH tRAIN lEVELS tHAT aRE aLL tHE sAME aS wELL aS oTHER gAMES lIKE bLOOD wHICH hAVE tHE sAME tRAIN lEVEL. eVEN oBSCURE qUAKE 3 mODS lIKE sMOKIN gUNS hAVE a tRAIN lEVEL wHICH iS jUST tHE sAME tHING. 0 Share this post Link to post
â›§CyberDemonEmpiressâ›§ Posted August 4, 2015 yeAh, it'S a coOl idEa. 0 Share this post Link to post
Obsidian Posted August 4, 2015 This is reminding me a lot of the threads by Darkexodus. Pray this conversation doesn't reach that level of sheer retardation. 0 Share this post Link to post
Tritnew Posted August 4, 2015 Pretty Average map, but Impressive as well I suppose. 0 Share this post Link to post
baja blast rd. Posted August 4, 2015 Obsidian said:This is reminding me a lot of the threads by Darkexodus. Pray this conversation doesn't reach that level of sheer retardation. I had to search for those. LOL! http://www.doomworld.com/vb/wads-mods/38365-quik-question-about-auferstehung/ http://www.doomworld.com/vb/wads-mods/38350-does-anyone-have-the-8megs-version-of-auferstehung/ http://www.doomworld.com/vb/wads-mods/38286-im-the-maker-of-the-tc-and-i-have-a-prob-with-some-of-u/ http://www.doomworld.com/vb/wads-mods/38144-auferstehung-has-been-released/ 0 Share this post Link to post
Enderkevin13 Posted August 4, 2015 Good News, The WAD Is Available Now! 0 Share this post Link to post
Mithran Denizen Posted August 4, 2015 Not the coolest train map I've ever played, but not even close to the worst, either. Keep on mapping! I like how the allcaps Doom font keeps the scripted text from looking like Enderkevin's posts. 0 Share this post Link to post
Enderkevin13 Posted August 4, 2015 Well, I Might Not Be Able To Map Anymore. For Some Reason, Doom Lags Too Much To Test The Maps. I Might Have To Stop Mapping And In Fact, Stop Playing It As Well. 0 Share this post Link to post
AD_79 Posted August 4, 2015 Enderkevin13 said:Well, I Might Not Be Able To Map Anymore. For Some Reason, Doom Lags Too Much To Test The Maps. I Might Have To Stop Mapping And In Fact, Stop Playing It As Well. What kind of computer do you have that can't run Doom of all things properly? 0 Share this post Link to post
Enderkevin13 Posted August 4, 2015 Wait, It Only Lags Occasionally When I Play. Basically, Sometimes When I Play It Has Lagspikes, Other Times, It Runs Smoothly. Strange... 0 Share this post Link to post
SuperCupcakeTactics Posted August 4, 2015 Guess you'll have to start using non-zdoom ports and go to the vanilla/boom stuff unless you can deal with the lag and persist through :/ I don't think you should quit mapping because of lag spikes 0 Share this post Link to post
Enderkevin13 Posted August 4, 2015 Well, I Realized It Was Just Chrome. I Can Use Zdoom Again. 0 Share this post Link to post
Tritnew Posted August 4, 2015 Enderkevin13 said:Well, I Realized It Was Just Chrome. I Can Use Zdoom Again. Huh, Chrome never fucks up ZDOOM for Me, or any Source Port for that matter. Either way, I love the name of the WAD, but It's just Incredibly Average, Hopefully a new version comes along to Improve. 0 Share this post Link to post
vadrig4r Posted August 4, 2015 Reminded me of that level from Timesplitters, not bad at all. Played better than the screenshots would have suggested. I prefer wads that don't depend on zdoom though. 0 Share this post Link to post
Tritnew Posted August 5, 2015 gaspe said:The trees look ugly. I can see where the map ends, and how they are put makes them look like they are made of paper. It would be better if they are on some raised hills, and even better if you put another tree texture behind. If you want to check some example where this thing is used well try look at Hellcore V2 MAP01 or Deus Vult II MAP03. Also on Whitemare there are some maps that they use tree textures in a nice way, but atm I dont remember which ones. Well, the Exit Is expected to be shown, It IS a Train afterall, though I could agree on the trees and about some Hills. Actually, Hills would make this MUCH better and maybe mountains. 0 Share this post Link to post
Enderkevin13 Posted August 5, 2015 vadrig4r said:Reminded me of that level from Timesplitters, not bad at all. Played better than the screenshots would have suggested. I prefer wads that don't depend on zdoom though. Pretty Sure It Works With Anything Besides Skulltag. 0 Share this post Link to post