LanHikariDS Posted August 3, 2015 Varia Doom Visor is a HUD mod for ZDoom, based off of Mike12's Doomvisor mod. It's mostly the same as the Doomvisor, except I did some custom work with the graphics and code, to give it a Metroid Prime theme. It looks best if you set Force Aspect Ratio to 4:3 in ZDoom's video settings https://www.facebook.com/photo/download/?fbid=1035611089870658 EDIT 8/6/2015: Realigned ammo counters; expanded counters to 3 digits EDIT 8/8/2016: Completely revamped ammo counters, providing as separate version, in case anyone prefers the more faithful version. Credits: Mike12 Nintendo/Retro Studios Patrik Download:https://www.dropbox.com/s/f2ungv47skrzszt/VariaDoomVisor.pk3?dl=1 Spoiler Old 8/6/2015 Download: http://www.mediafire.com/download/0uipjgz2i3t73in/VariaDoomVisor.pk3 0 Share this post Link to post
LanHikariDS Posted August 4, 2015 Nobody has anything to say about this? I'm all up for feedback. 0 Share this post Link to post
Breezeep Posted August 4, 2015 I Think It's pretty Cool! Did you post this on the ZDoom Forums? 0 Share this post Link to post
LanHikariDS Posted August 5, 2015 Breezeep said:I Think It's pretty Cool! Did you post this on the ZDoom Forums? No I have not. I'll get on that. I actually plan on making a Metroid Prime-based TC, and I figured I might as well post this as a little teaser. 0 Share this post Link to post
vadrig4r Posted August 5, 2015 LanHikariDS said:No I have not. I'll get on that. I actually plan on making a Metroid Prime-based TC, and I figured I might as well post this as a little teaser. My body is ready. 0 Share this post Link to post
LanHikariDS Posted August 5, 2015 vadrig4r said:My body is ready. Well, sadly, you'll have to wait, Fils-Aime. I've barely scratched the surface in starting this. Still figuring out WHackEd, and what I can/can't do with it. Then I've got to get graphics, monsters, work on the maps... *Sigh* It's a long road ahead for me... I'm hoping I don't end up getting Cease and Desisted... That would suck badly... 0 Share this post Link to post
AD_79 Posted August 5, 2015 LanHikariDS said:It's a long road ahead for me... I'm hoping I don't end up getting Cease and Desisted... That would suck badly... I'm pretty sure that won't happen. 0 Share this post Link to post
vadrig4r Posted August 5, 2015 AD_79 said:I'm pretty sure that won't happen. Nintendo lawyers, seemingly at odds with the rest of the company, can be total bastards. 0 Share this post Link to post
Tritnew Posted August 5, 2015 vadrig4r said:Nintendo lawyers, seemingly at odds with the rest of the company, can be total bastards. Reminds Me of the DOOM Alpha Hud. 0 Share this post Link to post
SavageCorona Posted August 5, 2015 LanHikariDS said:Well, sadly, you'll have to wait, Fils-Aime. I've barely scratched the surface in starting this. Still figuring out WHackEd, and what I can/can't do with it. Then I've got to get graphics, monsters, work on the maps... *Sigh* It's a long road ahead for me... I'm hoping I don't end up getting Cease and Desisted... That would suck badly... At least you don't have the same attitude as some other people where you're like right lads let's make some maps and we'll have a megawad shat out in 2 days and we'll put it on idgames and be rich and famous. 0 Share this post Link to post
AD_79 Posted August 5, 2015 vadrig4r said:Nintendo lawyers, seemingly at odds with the rest of the company, can be total bastards. If something like this can exist, I'm fairly certain that this project will be able to exist as well. 0 Share this post Link to post
LanHikariDS Posted August 5, 2015 SavageCorona said:At least you don't have the same attitude as some other people where you're like right lads let's make some maps and we'll have a megawad shat out in 2 days and we'll put it on idgames and be rich and famous. Well, really, I'm the only one actually working on this. I may be borrowing resources (Not without credit, of course) here and there to lessen my workload, but I've still got plenty to do. And, I don't expect to get famous for this alone, but it's a start. Anyways, the way it's going in my head right now, it may only actually be 2-5 large maps, with a couple Deathmatch maps, too, but there's no way I'm going to end up replacing all 32 maps. AD_79 said:If something like this can exist, I'm fairly certain that this project will be able to exist as well. Yeah, I found out about this after I started this project. I'm actually currently using the Samus player sprites from this. (And, technically, Doom Visor uses the same death voice as it does, but I didn't get it from that, I got it right from Prime and converted it myself) 0 Share this post Link to post
LanHikariDS Posted August 6, 2015 So, when I said I'd fixed the placement for the weapon's ammo count in ZDoom mods that require reloading, it seems I forgot to upload it. Whoops. 0 Share this post Link to post
Tritnew Posted August 7, 2015 LanHikariDS said:Weird? How so? He must see It as some sort of weird device. 0 Share this post Link to post
Hoodie Posted August 7, 2015 No no no, not some device. It's just seeing the Prime hud like this was odd. I mean I wouldn't use it but it looks really nice. 0 Share this post Link to post
Tritnew Posted August 7, 2015 Hoodie said:No no no, not some device. It's just seeing the Prime hud like this was odd. I mean I wouldn't use it but it looks really nice. I was just kidding, though I kinda agree, It looks pretty cool but I won't think about using It very much. 0 Share this post Link to post
LanHikariDS Posted August 7, 2015 Hoodie said:No no no, not some device. It's just seeing the Prime hud like this was odd. I mean I wouldn't use it but it looks really nice. Well, I can't make you use it. Actually, with my newest project, I somewhat can >:3 0 Share this post Link to post
Hoodie Posted August 8, 2015 LanHikariDS said:Actually, with my newest project, I somewhat can >:3 Oh damn. 0 Share this post Link to post
LanHikariDS Posted August 8, 2015 Hoodie said:Oh damn. But only when you're playing said project 0 Share this post Link to post
LanHikariDS Posted August 8, 2016 BUMP: Updated after an entire year. I revamped the ammo counter, and added a weapon inventory. 0 Share this post Link to post
Varis Alpha Posted August 8, 2016 it seems a bit weird seeing "beam" and "energy" associated with "ammo" and "health." maybe you could change those words to reflect their Doom counter-parts? 0 Share this post Link to post
LanHikariDS Posted August 8, 2016 Viscra Maelstrom said:it seems a bit weird seeing "beam" and "energy" associated with "ammo" and "health." maybe you could change those words to reflect their Doom counter-parts? Beam shouldn't show up anymore. (There was a brief mishap with the upload where it gave out the old version. Try downloading it again) 0 Share this post Link to post
Doomkid Posted August 8, 2016 I really like seeing the HUD in full like this. Maybe take Fonze's advice about making the rocket fins less rounded on the bottom right icon so it looks less like balls, but overall you've done super well with this, Lan. 0 Share this post Link to post
Planet-Of-Doom Posted August 9, 2016 Metroid and Doom are two of my favorite games, so this is pretty awesome in my opinion. I wonder if you could have metriod-style maps in doom too, now that would be interesting. 0 Share this post Link to post
LanHikariDS Posted August 9, 2016 Planet-Of-Doom said:Metroid and Doom are two of my favorite games, so this is pretty awesome in my opinion. I wonder if you could have metriod-style maps in doom too, now that would be interesting. As I said when I first released this, I DID want to do a Prime TC (Which has been sitting in my WIP folder collecting dust). It'd probably be, like 4 or 5 Single Player maps, and some DM maps. 0 Share this post Link to post
Planet-Of-Doom Posted August 9, 2016 Well, if your going to do Death Match maps then Metroid Prime Hunters might give you some good ideas. 0 Share this post Link to post
LanHikariDS Posted August 9, 2016 Planet-Of-Doom said:Well, if your going to do Death Match maps then Metroid Prime Hunters might give you some good ideas. Yeah, I have Hunters. I need to get a base written before I worry about maps, though. Like, it's not just going to be new maps. All new weapons, enemies, textures, etc. I'm essentially making my own Metroid Prime in ZDoom 0 Share this post Link to post