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rdwpa

*** The "ask a miscellaneous editing question" thread ***

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@Spectre01 It's fixable but you need to give the renderer a reason to clip the seg. Anything that changes the floor will do it, such as a different light value, height or floor texture. Remember, mid textures and sprites are designed to overdraw flats, it wont slice a midtexture if it has no reason to.

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