Varis Alpha Posted August 15, 2015 Ed said:Paging gggmork wasn't he banned or something 0 Share this post Link to post
Mithran Denizen Posted August 15, 2015 geekmarine said:I have absolutely nothing left of it (was on an old computer that died, never backed it up), but I started work on a Doom mod that turned the game into a firefighting game. That sounds cool. I always wanted to see a mod that turned Doom into a first-person version of this game: https://en.m.wikipedia.org/wiki/The_Firemen 0 Share this post Link to post
Ed Posted August 15, 2015 Doomhuntress said:wasn't he banned or something He bounced out after he was banned from Everything Else. He had a map pack that was more or less a gallery of art made with the doom engine. I can't seem to find it, but it was one of the most mind blowing things I've ever seen done in any game. 0 Share this post Link to post
VGA Posted August 15, 2015 Ed said:He bounced out after he was banned from Everything Else. He had a map pack that was more or less a gallery of art made with the doom engine. I can't seem to find it, but it was one of the most mind blowing things I've ever seen done in any game. Is it listed here? http://www.doomworld.com/vb/wads-mods/59913-gggmork-list-of-mork-maps-with-demos/ 0 Share this post Link to post
Ribbiks Posted August 15, 2015 ggg has lots of super cool stuff, most of it listed ^^, some of it not. the one you're talking about is ggg12unfin.wad, which is indeed listed in that thread. 0 Share this post Link to post
VGA Posted August 15, 2015 http://timeofdeath.wrvids.com/doom/gggmork-ggg12unfin.zip Holy crap there is some crazy stuff in there. Very interesting, good for mappers to get inspiration for detailing tricks and elaborate staircases I guess. 0 Share this post Link to post
Xaser Posted August 16, 2015 VGA said:Is it listed here? http://www.doomworld.com/vb/wads-mods/59913-gggmork-list-of-mork-maps-with-demos/ Yep. "fffart maps" is the one in question. Some crazy-cool concepts there. 0 Share this post Link to post
The_MártonJános Posted August 16, 2015 Well, this lag-heavy thing from me certainly doesn't belong to submissions that have more point in than a butter knife. 0 Share this post Link to post
Koko Ricky Posted August 16, 2015 RUSH said:Are you going to play these "truly weird" mods while high on magic mushrooms? Because THAT would be truly weird indeed. Please report on the experience. The dosages I prefer make it nearly impossible to do something as coordinated as playing a video game. In fact, such dosages cause one to (in my experience) lose interest in most activities other than contemplation and spiritual work. However, I have played Doom 64 while coming down and the increased edge detection (a side effect at even low doses) made the architecture more appreciable. 0 Share this post Link to post
Doomkid Posted August 16, 2015 I played Doom a couple hours after the peak of an LSD trip a few years ago. It was great fun and very tense, but it didn't take long til I ha to go outside again. I can't stend being indoors while tripping (assuming it's daytime.) 0 Share this post Link to post
Maes Posted August 16, 2015 GoatLord said:The dosages I prefer make it nearly impossible to do something as coordinated as playing a video game. Or posting. Oh, wait... 0 Share this post Link to post
Jaxxoon R Posted August 16, 2015 I miss gggmork's posts and work. His actions were mostly harmless from what I've seen, and very far between. So It's a shame for him to have been compelled to wander out. Trout. 0 Share this post Link to post
Koko Ricky Posted August 16, 2015 Welp, I'll be checking out some of these mods I think, it looks like we're getting into some interesting stuff. I'm kind of obsessed with fsknovlk.wad right now, from a few years back, but after I plow through that one I'll try out one of ya'lls suggestions. 0 Share this post Link to post
Maes Posted August 16, 2015 And let's not forget Ars Doom and Doomonstration Game, a weird cross between a scene demo and a Doom level. My idgames review for Ars Doom: Entartete Kunst (or just Kitsch?) meets Doom. You're basically a bible-thumping vandal (I think so since you're using a brush and a cross to smite what appear to be "eggheads", pseudo-intellectuals and wannabe art critics, which however don't fight back) in a large, psychedelic art gallery. Has some impressive architecture and texturing, but suffers from heavy slime trails that make it look poor. The "gameplay" consists in finding all 3 keys (and secrets, if you wish). 4/5 from me -Maes 0 Share this post Link to post
DMPhobos Posted August 16, 2015 I once made the mask into Doom, he threw oversized rockets, chickens and other weird shit like chainsaws or bombs... i don't know why i made him... Im not sure if i still have a backup.... 0 Share this post Link to post
Maes Posted August 16, 2015 joe-ilya said:I once dreamt of a humanic penetration interaction Now, a WAD based on that would be weird. Whatever that means. 0 Share this post Link to post
snapshot Posted August 16, 2015 J.B.R said:The Ghoul's Forest series. This shit isn't wierd, it's Magnificent ! 0 Share this post Link to post
Pencil of Doom Posted August 16, 2015 DMGUYDZ64 said:This shit isn't wierd, it's Magnificent ! Says the Half-Life fanboy, lawl. 0 Share this post Link to post
SavageCorona Posted August 16, 2015 Ghoul's forest was just a stupid dehacked edit and a flat map with some trees in it. 0 Share this post Link to post
snapshot Posted August 16, 2015 SavageCorona said:Ghoul's forest was just a stupid dehacked edit and a flat map with some trees in it. I don't give a fuck about the environment when playing this kind of mods Heh. 0 Share this post Link to post
Pencil of Doom Posted August 16, 2015 DMGUYDZ64 said:I don't give a fuck about the environment when playing this kind of mods Heh. Lemme guess, you're a ghoul lover? 0 Share this post Link to post
snapshot Posted August 16, 2015 J.B.R said:Lemme guess, you're a ghoul lover? I didn't say that, i mean i like this kind of chasing games 0 Share this post Link to post
Protester Posted August 17, 2015 Uh... anyways, lets keep this on track instead of insulting peoples likes and dislikes... Mouldy, i am with you 100%. Archie has got to be the weirdest thing i've seen in probably my whole life. If you dig into the slade file, you can uncover the *story* behind the experience. Its... touching, In a very uncomfortable way... but its not without its merits. It is quite, quite memorable. I kind of wish more people could see the thing. The dude must have really worked on that thing, and i hope it helped him out somehow. I wish i could email the guy to hear more about the conception of that thing, but alas, "4-chan@gmail.com" is not something i'd like to have sending me messages anytime soon... 0 Share this post Link to post
Pencil of Doom Posted August 18, 2015 I just remembered that bizzare yet fascinating mod: Rootpain. Although be advised, if you play that, you might have nightmares. 0 Share this post Link to post
nxGangrel Posted August 18, 2015 Maes said:Now, a WAD based on that would be weird. Whatever that means. I would imagine it's some weird version of sex, if you can believe that. Closest thing to that would be hdoom I suppose. 0 Share this post Link to post
deathbringer Posted August 18, 2015 Pretty boring, but I once made a mod that made the rocket turn into a(n already-exploding) barrel when it exploded. And also the lost souls turned into barrels when they saw you. Then gave the barrel explosion the Pain Elemental's death codepointer. Shooting a rocket on Map12 was apocalyptic! To both your health, and framerate. Later I made them turn into trees after exploding, which dropped and vanished shortly afterwards. This gave the explosions a defined limit, as they were blocked from bouncing off walls and coming back. 0 Share this post Link to post
Maes Posted August 18, 2015 I once made the rocket launcher shoot lost souls, thinking that it'd be like having a PE at your side. In reality, the lost souls travelled forward for a short while while slowing down and turning to face the player in a single motion. What was weird was that many of them just exploded when they hit the first obstacle. Those that didn't just attacked the player. 0 Share this post Link to post