Krechet777 Posted August 29, 2015 Hi, is there any way to declare global variable, which will be accesable in script on different maps? For example I declare varaiable A in first level, can I get this value when player leave map? 0 Share this post Link to post
scifista42 Posted August 29, 2015 It's described here: http://zdoom.org/wiki/Scope 0 Share this post Link to post