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What are some of the hardest Doom 1/2 WADs ever created?

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I've been wondering what the community has decided to be the more challenging WADs ever released.

When I mean hardest, I mean actual difficulty - be it through monster placement, weapon placement, etc and not artifical difficulty, such as throwing a player in a box room with a Cyberdemon with no weapons and the only way to kill it is by fisting it to death(what a beautiful image in my mind I have created with that sentence).

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Malcolm Sailor's Chord series (bite sized maps with very clever game play), Death Destiny maps, most Time of Death and gggmork maps. I would also recommend most of the maps in the thread that Sci pointed out.

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