gaspe Posted September 18, 2015 In a map I'm making I noticed these weird sky-cutoffs in the green tower you can see far away. They appear on Prboom+ and Eternity. The map is in Boom format and I'm using zdbsp as nodebuilder. Does anyone have a clue of what could it be and possibly fix it? 0 Share this post Link to post
scifista42 Posted September 18, 2015 Can it be that there is a teleport pad / another structure with lower ceiling height that its surroundings, and also with a different light level? That would be the cause. 0 Share this post Link to post
gaspe Posted September 18, 2015 scifista42 said:different light level? That would be the cause. Many thanks, it was exactly that! By surrounding the brighter sectors with one with the same light level of the outdoor areas and give them all the same height of the tower I was able to fix it. 0 Share this post Link to post