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Gustavo6046

Paratrooper Rifle

Did you liked my wad?  

6 members have voted

  1. 1. Did you liked my wad?

    • Yes it is cool!
      0
    • Meh, normal.
      1
    • Nope, i HATE it!
      3
    • I ain't sure...
      2


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Hi guys. Today I finished a paratrooper rifle, paratrooper ammo and paratrooper guy. Inspired from id's Return to Castle Wolfenstein.
Codenames:
-ParatrooperGuy - the Former Paratrooper. He kills you before you say "kadoom guys"!
-SniperRifle - the iconic Paratrooper Rifle
-SniperClip - a clip of 7 1.02mm bullets
-SniperBox - 18 these bullets yay!
Comes with a map to test the rifle and the clip.
And this is the WAD of the rifle.

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Ok, fabulous, but this works for what port? I suppose zdoom compatible ports... i'll going to take a look on zandronum...

EDIT: doesn't work, one down!

Also your sign is weirdly hilarious and cringe-worthy at the same time

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I only made it because I was inspired from RTCW and because I had spared time from playing games I am tired of and doing Game of Life discoveries.
Any problems in the WAD? It is for ZDoom & GZDoom.
PS: How to make a map with GZDoom floors?

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Depends if you are mapping in either classic Doom map format, or Hexen format or UDMF. Linedef action numbers, behaviours, and even the ways how they are assigned, are different among the formats.

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Changed to UDMF and worked. Thanks. It doesn't see in DB2 visual mode, and the map crashes when I try it.
If you don't like my Paratrooper Mod, please feedback why. Thanks.

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