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Walter confetti

F***** Metal! [A tyson map] - on /idgames

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http://i.imgur.com/4gVveoY.png?1http://i.imgur.com/OdIpE6b.png?1

DOWNLOAD, -complevel 2

Title: F***** Metal!

Description: Short tyson map, mostly rusty metal and bricks. And satyrs, lions, gargoyles and other friendly faces, due to the recent fad behind these textures...
I made also a "Rodin gargoyle fountain look-a-like thing" based upon that doomworld post that started all this...

Build time: 8 hours divided in 3 days

New Textures: Yes

New Music: D_ADRIAN, it works fine on this map...

Demos and feedback are welcome and appreciated!

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I got lost on the way to the exit; it wasn't clear what the very last switch did in the stair-building room did; more visual landmarks could have helped. I won't subject you to the completely boring FDA. Map could have used a hk/baron or rev or arch-vile somewhere.

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So vanilla... Here is my FDA, recorded in Chocolate Doom 2.0. It worked fine. I didn't like the narrow corridors, IMO it is something that you should already know better to avoid, not to say avoid making a whole map focusing on them. Aesthetically simple but OK. Combat nothing special. Gimmicks were OK, but less lifts would be better, because they just slow everything down.

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Heh, nice theme with the faces, reminds me of that secret area in Doom 2 Map10 where you can also find the BFG. Here is a quick FDA.

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Memfis said:

reminds me of that secret area in Doom 2 Map10 where you can also find the BFG.

Maybe you meant MAP08? Or another one? I don't suppose you had this MAP10 area in mind.

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By the way, the word F***** in the map title should probably be changed to F****** instead, with 6 hidden letters instead of 5, for the sake of correct spelling of the apparent intended word: FABULOUS. (/bad joke)

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rdwpa said:

I got lost on the way to the exit; it wasn't clear what the very last switch did in the stair-building room did; more visual landmarks could have helped. I won't subject you to the completely boring FDA. Map could have used a hk/baron or rev or arch-vile somewhere.


Funny that i used a Hk at the final room of the map, but in the end i choose for a demon since i found it too hard...

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