bradharding Posted October 20, 2015 DOOM Retro v1.9 has been released. This version includes a large amount of changes, including:The ability to display the automap on a second screen.A unique shake effect when the player is injured.A new method to scale up the display onto the screen.Support for MP3 and Ogg music lumps.And much more...Go to DoomRetro.com to check out the full release notes and download. 0 Share this post Link to post
SyntherAugustus Posted October 21, 2015 bradharding said:Announcing the release of DOOM Retro v1.9. This version includes a large amount of changes, including:[list]The ability to display the automap on a second screen. *jaw drops* Zdoom y u no do dis. edit: Does the OGG lumps support the special looping abilities similar to how Zdoom has it? 0 Share this post Link to post
Hellbent Posted October 21, 2015 My friend has a computer with a second screen. Would love to try this out on it. 0 Share this post Link to post
Linguica Posted October 21, 2015 I like the second-screen automap. My only wish is that there was an option to have it run inside a window instead of being fullscreen. 0 Share this post Link to post
bradharding Posted October 21, 2015 BlackFish said:Does the OGG lumps support the special looping abilities similar to how Zdoom has it? No, unfortunately I don't believe SDL_mixer, which DR uses, supports the LOOP_* tags. Linguica said:I like the second-screen automap. My only wish is that there was an option to have it run inside a window instead of being fullscreen. I'll work on further options like this on future releases. 0 Share this post Link to post
Doomkid Posted October 21, 2015 Are there any ports that support picture-in-picture automap? Similar to the recently released early alpha, or perhaps Zdaemon duel spectator PIP? 0 Share this post Link to post
Plonker Posted November 3, 2015 Nice to see that Doom is being kept alive. I have been absent from the community for several years now but I will give this a try. I might even get back into editing and rip out the 3D bits from my old Legacy wads to make them compatible. 0 Share this post Link to post