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Florian Schulze, author of the official Win32 port of Boom called PRBoom, has released a beta of his OpenGL Boom port. Whee!

It does not work with Voodoo cards or other cards that don't support textures with more then 256 pixels. See the glreadme.txt and the other txt-files for more info.

It has been mirrored at our source port section.

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