Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  

New glBSP

Recommended Posts

Andrew Apted sent word that version 1.94 of glBSP, the full-3D WAD compiling utility, has been released. Here's a list of the changes in this new version, as sent along:

  • shows percentage while loading and saving.
  • shows warnings when results overflow normal DOOM limits.
  • shows warnings for extremely long linedefs and nodes.
  • fixed serious bug with blockmap truncation code.
  • new -maxblock option gives control over blockmap truncation.
  • fixed some build problems with very narrow subsectors.
  • fixed warnings about 2s linedefs with no left side.
  • new "slightly better than nothing" reject support.
  • code is much more modular: UI has been separated out.
  • improved debugging code.

Note that the DOS version is not available yet.

Share this post

Link to post
This topic is now closed to further replies.
Sign in to follow this