Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
Arioch

Source Port Article On Doom Center

Recommended Posts

Vavoom also has 3d floors, mate. Not only was this artical just pointing out the obvous, but missed a lot out, was too brief and didn't give much information, it also didn't have a point.
On another note: yo edge team; slopes? My TC is begging for them.

Share this post


Link to post

It's really sad that Vavoom is overlooked so often, although it has slopes, 3d floors, sloped 3d floors, ACS, and so much more. And talking about ACS: I think, porting this from Hexen to DOOM was a huge step towards fun playability - it isn't even mentioned in the article.

Share this post


Link to post

Vavoom isn't exactly a walk in the park using. I haven't tried edeting for it myself, but Kurt Kesler was pretty intrested in making a map for it since it had so much edeting possabilitys. But only after a few days was sick of it. Apparently it was a pain in the ass to edit.

Share this post


Link to post
Guest Kinoshkana

Arioch: Doom isn't a walk in the park.

Law: EDGE 1.26 should have slopes, polyobjects, and other cool things (uh... sloped 3d-floor polyobjects? :->). I'm working on it.

Share this post


Link to post
Guest
This topic is now closed to further replies.
Sign in to follow this  
×