Julian Posted September 22, 2001 The Alien Vendetta site has been updated with some news about progress on this upcomming 32 level megawad for vanilla DOOM2. The update mostly deals with levels that have been polished, re-worked or re-made, and ends up with a to-do list. 0 Share this post Link to post
Guest gems Posted September 22, 2001 this is kinda 'big'... hasnt it been like over a year since a megawad was released 0 Share this post Link to post
Guest Captain Napalm Posted September 22, 2001 I strong defender of so called "Vanilla Doom" Move that it be instead named "Super Deluxe Nougat Choclate Doom", as "Vanilla Doom" implies that it is boring and dull, which it is not and no it isn“t duller when compared to ZDoom etc. And how come everyone makes levels for Doom 2 nowadays? For every 5 Doom 2 wads that comes out it seems we get one Doom 1 wad. 0 Share this post Link to post
kristus Posted September 23, 2001 1. Vanilla is for everyone.. I hate nougat. 2. Why make maps for Doom1 unless you're making a 9 level episode? Only thing you loose out on when making maps for Doom2 over doom1 is some computer textures... 0 Share this post Link to post
kristus Posted September 23, 2001 I think the last 32 level Megawad released was Reclamation... and that was like 2 years ago. 0 Share this post Link to post
Swedish Fish Posted September 23, 2001 * Fish hits Ebola over head Uhm, and how did we forget DE2 was released last summer? There have been other megawads released; just none of notable quality. 0 Share this post Link to post
kristus Posted September 23, 2001 I said 32 level megawad. Oh heh yeah 10 sectors wad.. That one was cool. My map was in it.. :p 0 Share this post Link to post
Jayextee Posted September 23, 2001 And there was Doom_Dude's vilecore, sometime last year. Which was pretty admirable, given that it was done by one guy. 0 Share this post Link to post
kristus Posted September 23, 2001 Yeah I played that.. Not very admiarable IMO. Plutonia is admiarable. 4 months, 2 persons.. High quality maps.. 0 Share this post Link to post
Hyena Posted September 23, 2001 I make doom2 wads as opposed to original doom because: 1. I don't own doom, but I own doom 2 2. Doom 2 has more textures 3. Doom 2 has more enemies to choose from (let's face it. The best levels have hell knights and heavy weapon dudes) 4. From a TC perspective, I don't want to spend all that time changing around those stupid "You are here" maps 5. A bigger target market. Just about everyone who has doom also has doom 2. 6. There are a couple of extra line triggers. 7. Let's not forget the super shotgun. 8. What does doom have that doom2 doesn't? As far as I know the answer to the last question is a couple of textures and better maps (which you'll be replacing anyway) 0 Share this post Link to post