Arioch Posted September 24, 2001 Kurt "KDoom" Kesler has updated his A Place of Doom page with two screenshots from his Ni'mrod map-in-progress, with a few sentences in response to Ebola's praise of his work in today's Unholy Team page update. 0 Share this post Link to post
mystic Posted September 24, 2001 Lovely stuff, I can hardly wait to grab the finished work. 0 Share this post Link to post
Swedish Fish Posted September 24, 2001 Has anyone noticed that there has been a SLIGE legacy 3d version for quite a while now? Those complex three level with lifty crates, great textures, plenty of redundant lighting, and bad s=Prites is the trademark of SLIGE! 0 Share this post Link to post
Swedish Fish Posted September 24, 2001 your just made because I called your sprites bad. Otherwise that was funny =) 0 Share this post Link to post
Swedish Fish Posted September 24, 2001 my god my typing really has sucked lately 0 Share this post Link to post
Jon Posted September 25, 2001 purely see my textures skillz in those ph0t0s 0 Share this post Link to post
Guest kesler Posted September 25, 2001 Anthony: haha...slige...yeah...funny...REALLY funny. 0 Share this post Link to post
TheProphet Posted September 25, 2001 The Nimrod textures are fantastic (I had the pleasure to work with them a while ago), especially for very big areas. I agree that it's not actually the design that makes the screenshots look so great. Lighting as well as detail appears quite uninteresting (at least to me), and it doesn't stand a chance to Kessler's earlier work (KZDOOM2 is still one of my favourite map ever). 0 Share this post Link to post
kristus Posted September 25, 2001 Kurt made some changes to it before he decided to restart with a clean plate though.. 0 Share this post Link to post
Guest Captain Napalm Posted September 25, 2001 This is the mod that might turn me over to the "better" mods. After Violent Eds fantastic map for ZDoom this looks like another great level which fully pushes the engine to it´s limit. And also seems a lot of careful planning has gone into this mod, in my opinion sloppy planning is probably one of the main reasons projects don´t get done. 0 Share this post Link to post
Guest Captain Napalm Posted September 25, 2001 The first sentence should read: "This is the mod that might turn me over to the "better" ports. thanks to ebola for pointing that out 0 Share this post Link to post
TheProphet Posted September 25, 2001 I haven't done much DOOM editing since I left the Nimrod project. I tried to help out PE a bit and did one entry for L.I.N.K., but besides that I didn't do much at all. Honestly, I have no time for DOOM, but I hope this will change soon. 0 Share this post Link to post