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Kaiser

DeScriptED v1.5 beta released....

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DeScriptED is a little program I wrote for Doom/Doom II map editors that uses Zdoom ACS scripting or Legacy's Fragglescript. It includes a reference page where you can copy/paste easily.

I am working on a prefab tool where you can add script functions with a click of a button. which might be implented next release along with full dehacked support. (for now it can only open deh and bex files)

DeScriptED can edit txt, deh, bex, acs, and fs files.

linky here

here's a new shot of the tool.

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Bah, I keep getting a page unavailable for the zip.

Screeny looks interesting though.

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Heh deathman that looks really cool.

I might even be able to finally make ACS scripts! =)

Too bad I won't be doing any mapping after Millennium's done.

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Enjay said:

Bah, I keep getting a page unavailable for the zip.

Screeny looks interesting though.



I don't know why problems always comes from there.....

try this mirror.

linky...

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KDarigal said:

So when do we get a tool that converts .deh patches to DDF files?



hmmm...never thought of that.

I am still a Delphi newbie, so it'll take time before I become a pro at this...

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