Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
Linguica

POTD

Recommended Posts

Guest j00 equals ded

wow we are realyl getting far!!!

back to advanced quake 1 areas

Share this post


Link to post
Guest deathwarrior

jeez, i thought that was a picture taken from silent hill for a minute there.

Share this post


Link to post
Guest Gibbin

did any of you play the 'they hunger' mod for half-life? seems as if something like that would be an excellent idea for doom...

Share this post


Link to post
Guest Nowotny

That looks great!

Nice job!!

Share this post


Link to post
Guest j00z

Yeah, I played they hunger for HL. I must say that it was a really nice mod. I think that there was something like that for DooM in the works, a while back. Zombie DooM ring a bell?

Share this post


Link to post
Guest Fireant

It reminds me quite a bit of Blood 1. And thats a very, very good thing :)

Share this post


Link to post

Wow, it looks so homely, it would be a shame to disturb the peace!
Not really,but wow yeah it looks more RPG than FPS,excellent!

Share this post


Link to post
Guest Ike654

At first I wondered if this was even Doom. Those wooden shelves in the background, the table, and the pots and pans are what I admire most right now.

It reminds me of Theif, Wolf3d (pots/pans), and even Outlaws (Don't know why).

Share this post


Link to post

Sweet! Hey marc, thanks for reminding me why I still play this old game. :-)

Share this post


Link to post
Guest deathwarrior

long time, no see infirmity. wassup?

Share this post


Link to post
Guest Nash

I wish it was possible to achieve that kind of lighting in non-GL ports... coughZDoomhackack

Share this post


Link to post

I'm impressed, it looks like it uses brushes rather than sectors, vertecs and lindefs, wow, and the lighting is nice, very dark, I like darkness :-D

I hope to see a TC like this one day :-D

Share this post


Link to post
Guest
This topic is now closed to further replies.
Sign in to follow this  
×