Arioch Posted December 22, 2001 In our second consecutive Quake games-related article, today John Carmack has released the source code to Quake 2 under the GPL. Carmack's full .plan update can be found here courtesy of GameFinger Plan service. 0 Share this post Link to post
Arioch Posted December 22, 2001 ftp://despayre.org/pub/games/quake2/quake2.zip file courtesy of fraggle 0 Share this post Link to post
Arioch Posted December 22, 2001 And this probably means we'll see an up-to-date (linux) port of Quake 2 sometime in the short future. :) 0 Share this post Link to post
sgtcrispy Posted December 22, 2001 I thought it would be a few more years until he released it. Sooner the better i guess! hehehe 0 Share this post Link to post
mystic Posted December 22, 2001 Its a nice xmas for someone. Just goes to show not all capitalists are evil money grabbing bastards, unless he is doing this to seem like a nice guy and really is still a evil money .... 0 Share this post Link to post
Rellik Posted December 22, 2001 What if anything does this mean for DOOM ports? Should there be anything I should look forward to? 0 Share this post Link to post
TheRequiem Posted December 22, 2001 Oh shit... he unleashed it. Total destruction now. fuck! 0 Share this post Link to post
Guest j00 equals ded Posted December 22, 2001 I can't wait till he releases the Quake 3 source tomorrow. And then, shortly thereafter, the Doom 3 source! 0 Share this post Link to post
Test-0 Posted December 22, 2001 I know, this doesn't really relate to doom what so ever, but it does relate to GLOOM! :) For all that don't know, Gloom is a mod for Q2 that is, for lack of a better word, ...uhhh... ok, so it's insanely cool, and I lack any kind of word to describe it. It's the ultimate Team game! One team is cute, cuddly alien spiders, and the other is evil humans (gee, wonder which side I play as... :). Also, it is in a CONSTANT form of change, as the teams are never truly balanced. So what could this mod be missing? A better exe. Currently, the mod pushes the Quake 2 eng. to it's limit, and in some cases, past what it can handle, thus making it glitch. So with the release of the source code, all the limitations that were in the mod go bye bye! ^_^ Oh, if your interested in the game it's at planetgloom.com :) [/plug] 0 Share this post Link to post
Jon Posted December 22, 2001 I haven't had time to inspect the source, but does anyone know if the backdoor has been removed? 0 Share this post Link to post
Arioch Posted December 22, 2001 http://finger.planetquake.com/qfplan.asp?userid=zoid&id=7580 0 Share this post Link to post
boris Posted December 22, 2001 I heard the Doom3 source will become CVS soon!!! 0 Share this post Link to post
NiGHTMARE Posted December 22, 2001 Quake 2 is my favourite of the Quake series, so this is good news. Hopefully someone will decide to implement some Q3 style advances (MD3 models, curves, better lighting, etc). 0 Share this post Link to post
NiGHTMARE Posted December 22, 2001 I can tell you think that by looking at the Nimrod screenies :) 0 Share this post Link to post
kristus Posted December 22, 2001 actually.. if you ask me.. q2 and nimrod are pretty different.. 0 Share this post Link to post
NiGHTMARE Posted December 22, 2001 It certainly looks more like q2 than Doom though :) 0 Share this post Link to post
Guest df Posted December 22, 2001 I want the Commander Keen source!!! :) 0 Share this post Link to post
SaGa Posted December 22, 2001 i whouldnt mind seeing some inprovments in quake2 now, there are a few things in the game that i just dont like seeing 0 Share this post Link to post
Anarkavre Posted December 22, 2001 w00t, Quake 2 src, thanks John and id. 0 Share this post Link to post
Jon Posted December 23, 2001 so like ari, who put that in in the first place, and why was it left in, what was the explanation for it being in etc. I missed at least one year of ID controversy. 0 Share this post Link to post
Aardappel Posted December 23, 2001 http://wouter.fov120.com/panq2.jpg ;) 0 Share this post Link to post
kristus Posted December 23, 2001 aard: ph33r panquake2 * Ebola munches. 0 Share this post Link to post
sgtcrispy Posted December 23, 2001 nice! now if i could only get the first panquake to work... 0 Share this post Link to post