Julian Posted March 6, 2002 Jussi Pakkanen let us know he has made some progress on his DOOM level editor, Why. A new beta should be released soon, maybe within a couple of weeks. Among other features, this editor provides an integrated Python interpreter, allowing the user to write his own custom level manipulation and inspection scripts. 0 Share this post Link to post
Kaiser Posted March 7, 2002 if this beats Deepsea then that will be my favorate editor.... 0 Share this post Link to post
Drakker Posted March 10, 2002 It's very nice to finaly get a new and free editor. The fact that it got a working unix version is great too. I guess it wont take long before we get python scripts to customise Legacy 3d floors, fog and water sectors. Thanks Pate! 0 Share this post Link to post