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Guest dylangivens

Once again I need opinions....

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Guest dylangivens

Well, here is our near completed CyberDemon. What do you think?
[img][/img]
The arms need to be longer but that's about it. So does it look good so far?

dylan

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The face looks like an angry dog...Kinda looks like it's shouting at me...I think it's yelling obsceneties...Oh, it's funny/cool looking IMO.

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Cool, but work the horns a little, and make the skin less 'slack'. Looks like it just hangs there, like it was a pitbull or something =)

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Guest spacedog
X-Blade said:

The face looks like an angry dog...Kinda looks like it's shouting at me...I think it's yelling obsceneties...Oh, it's funny/cool looking IMO.

It needs to be, like, 30 feet tall, the ones YPOD quake were to small, and blurred as well, rather odd, but it also needs massive horns

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Guest dylangivens
Linguica said:

So you've taken John Gorden's Cybderdemon PPM for Quake 2 and done what with it exactly?

Well we got permission from him to use it in the game and we've made the following changes (these are not shown in the picture)

1) Converted to MD3 and remapped the skin
2) Modified the skin in Photoshop 5.0 to resemble the CyberDemon
3) Changed the face and made the horns more metallic
4) Lenthened the arms
5) Modified and corrected the animations, some with new sound.

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Guest zyvgjc

I prefer DooM II's Cyberdemon over this one. Make sure your Cyberdemon is at least as big as the old one, make the horns longer, and make the monster appear more muscular. This Cyberdemon looks a bit too skinny.

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