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Sephiroth

missing textures?

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ok in useing legacyGL i notice on some addon maps that textures are missing. how can i fix this problem

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Their recommended solution is to rebuild the nodes using Zennode (replacing the original nodes).

There have been suggestions however that they follow suit with the rest of the GL ports and support glBSP instead.

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yea after writing this message i thought about that adn did it. thanks for the help it works almost 100% now

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