Guest Epistax Posted March 28, 2001 Here are some features that could easily be in new zdoom or other ports (as I can never expect any patches to doom2.exe any more). -Levels beyond the 32 standard. (99 and beyond?) -Transisitional messages between any levels (by pwad design) -More weapon setups like shotgun (two guns to one number). -Capability for more monster types. -More frame numbers to work with (haven' you ever just not had any extra?) There are tons more but this is all I can think of at the moment. Sure all wads made for this wont work with original doom exe's, but most zdoom wads don't work with it anyway. 0 Share this post Link to post
DarkStorm Posted March 28, 2001 those are pretty much all in edge actually 0 Share this post Link to post
Lazer Posted March 28, 2001 I was hoping for some things such as: -Weapon 9 being the Pentagram weapon (Why not?) -When you beat the game, the ability to turn the enemies when you view them 0 Share this post Link to post
Vorpal Posted March 28, 2001 DarkStorm said:those are pretty much all in edge actually Those all are in zdoom, not sure about the extra monster types though. 0 Share this post Link to post
Guest Epistax Posted March 28, 2001 I have yet to see any wad with beyond 32 levels. Any wad using extra frame slots, or any wads with extra weapon types (more than 9 weapons). Edge is just kinda screwy so I tend to erk away from it. Skull tag seems to be the best bet for fuller development of doom at the moment. 0 Share this post Link to post
Guest deathwarrior Posted March 28, 2001 Epistax said:I have yet to see any wad with beyond 32 levels. Any wad using extra frame slots, or any wads with extra weapon types (more than 9 weapons). UAC Resurrection. 'nuff said. 0 Share this post Link to post