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DoomCad Boom support?

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I want to use Boom special linedefs and such in DoomCad, and I was wondering if anyone has made a configuration file for DoomCad with Boom support. I know it can be done, and I'll do it myself if it hasn't already been done, but if it has I really don't want to go to all the extra effort to edit it and add all those countless special linedefs and whatnot.

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