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Guest doomed 3

designing levels(help)

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Guest doomed 3

Listen,if any of the level designers could tell me how to make my own levels,plz help,u can even tell me where i can find a good level maker is.thnx

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First, you need an editor to create your own levels. Go to:

ftp://ftp.cdrom.com/pub/doom2/utils/level_edit/

and download some editors. (WadAuthor, DeePSea, DCK, WinDEU, etc.)

Second, read the basics. A good source is:

ftp://ftp.cdrom.com/pub/doom2/docs/editing/handbk21.zip

Third, experiment with your editors. Decide which features you like. Everybody has their favorite(s), so you will get different advice from different authors. [Probably the reason people have favorites is that they have figured the editors out, and are comfortable with them.]

Fourth, use your editors to open up wad files done by others, including the original DooM2.wad. Figure out how things work in the DooM world, and try and copy them. Try out different tricks. Once you're familiar with the basics (creating and connecting rooms, doors, stairs, lifts, teleporters, etc.), get into the more creative and challenging aspects.

There is no magic to creating levels. It just requires some imagination and a lot of work. Good luck.

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Guest Waldo

Well, I started building levels not too long ago. My editor of choice is DoomCad 6.1 . It's not the most powerful, but does a good job with the basics. It's windows based and I use a windows port of DooM to test the level.

This editor has the advantage of coming with a tutorial to help get you started. Definitely worth the time.

Happy building...

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Guest Deathman

My editor of choice is Deepsea. It is pretty easy to use. And once you get the hang of editing, try coping levels from other games to get things started. I copied levels from Doom 64 to get the hang of designing levels.

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