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Guest EverSoHumble

DEU2 Woes

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Guest EverSoHumble

Does anyone know how to implement new linedef types into DEU2?
Also I have recently got a few texture wads that include new flats, but the flats don't show up in DEU2. Why is this?
If anyone can help please do.
Thanks

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I am assuming you are using DOS? If so you should look at DMapEdit. It is a free and very good editor for Doom and it is actively being worked on. If I worked in DOS I would use this editor. I have a link to the homepage om the ZDoom Tech page.

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