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Tormentor667

DOUBLESKY?????

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Hey Z Doom Leveldesigners,
how can I create a doublesky via ZDoom when I want to see the sky in a full view? (I mean, when I look with mouselook to the TOP/BUTTOM of the SKY and see it though)
When I try to use my STARS doublesky, ZDoom crashes!
The Sky has this Attributs:
Sky 1: 256 X 128
Sky 2: 256 X 128
The MAPINFO tells ZDOOM:
doublesky
noskytexturestretch (?)
sky1 nsky1 [the name of the first sky] 0.8
sky2 nsky2 [the.. second...] 1.6

I create the sky as it is told in the ZDOOM SPECS but though it crashes! Please! I need Help!

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I believe this has something to do wit the stretch sky on or off if I remember correctly. Remove your no stretch and just use the options menu and see if that fixes it.

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I'm not sure if you view this as an option, but you could use taller skies, i.e., 256x240. Tarin has a utility on his site that allows this. (Of course you could just use DeePSea to increase the height of the RSKY texture, then insert your 256x240 bmp.)
Stian Skjondal (http://members.xoom.com/zerosignum) has created 3 wads (skypack1-3) that have excellent 256x240 skies.

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