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Ok,im trying to get the deep water effect to work,but i cant understand any tutorials and crap,heres what ive got
Sector 1-the room
ceiling 128
Sector 2-the pool (inside the room)
floor=-8 (water texture)
Sector 3-that bit what you need (outside)
ceiling=-8 (with water on)
one linedef of 3 is tagged to 2,but it doesnt work,theres just one massive hom and when i walk inside it the floors just a bit lower
-if anyone wants me to send them the wad so they can laugh at my crapness i'll do that

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Guest Fanatic

Which engine are you talking about?

ZDOOM/BOOM, Legacy, and EDGE use three different methods...

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