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blod

New explosion

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One of my friends' problem:
He in the process of making new explosion for rocket (consist of 14 frames). He replaced 3 frames of standart rocket explosion, inserted other new frames instead of Commander Keen's frames, and made link 'NEXT FRAME=764'. It works. But sound of the rocket explosion repeats double. Why? And how to overcome this?

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Guest Fanatic

You're using frames that have code pointers that call for the death sound.

Use frames of something that doesn't make sound for the extended frames, like a torch or scenery items.

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