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I just got word from Randy H. that there is a new acc.exe at

The need for it was exposed by the failure of the last couple of zdoom betas to execute the setmusic command in some of my scripts in a single-player adventure I'm trying to build. Not only would
the setmusic script fail, but the next script would be prematurely executed, ruining the play.

Randy said, "Some of the new ACS p-codes moved around between betas to accomodate Skull Tag."

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