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Guest Per128

DOOM 3d model in-progress

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Guest Per128

In-progress shots of a 3d model planned for Q3a. Might be released as MD2 for those 3d-accelerated doom engines if people show interest in this. Enjoy the pics - I'm off to draw fire.

http://www.3dpalette.org/~pixelated/stuff/skull79.jpg
http://www.3dpalette.org/~pixelated/stuff/skull81.jpg
http://www.3dpalette.org/~pixelated/stuff/skull82.jpg
http://www.3dpalette.org/~pixelated/stuff/skull03.jpg

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Guest Fanatic

Wow! That's great!

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Very cool, horrible in the right way. Maybe a little more curve on the horns? Maybe not.

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Guest Per128

Thanks for the feedback, guys!

I've added a few layers for the fire effect, which I am now in the process of animating. The whole thing weighs up at 873 polygons, which isn't bad considering the amount of detail put into it. I've even modeled some of the teeth. This could easily be exported to one of the 3d-accelerated doom engines, dunno if anybody is interested in that.

More in-progress shots:
http://www.3dpalette.org/~pixelated/stuff/skulla06.jpg
http://www.3dpalette.org/~pixelated/stuff/skulla07.jpg
http://www.3dpalette.org/~pixelated/stuff/skulla08.jpg

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Guest fragg

Per128:
"would anyone like to use these 3D figures in their games?"
YES - it would be very popular download at Doomworld if you make them available. Thanx

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