Guest Per128 Posted March 12, 2001 In-progress shots of a 3d model planned for Q3a. Might be released as MD2 for those 3d-accelerated doom engines if people show interest in this. Enjoy the pics - I'm off to draw fire. http://www.3dpalette.org/~pixelated/stuff/skull79.jpg http://www.3dpalette.org/~pixelated/stuff/skull81.jpg http://www.3dpalette.org/~pixelated/stuff/skull82.jpg http://www.3dpalette.org/~pixelated/stuff/skull03.jpg 0 Share this post Link to post
ViperBoy Posted March 12, 2001 Damn! That's absolutely cool and incredibel 0 Share this post Link to post
Enjay Posted March 12, 2001 Very cool, horrible in the right way. Maybe a little more curve on the horns? Maybe not. 0 Share this post Link to post
Guest Per128 Posted March 13, 2001 Thanks for the feedback, guys! I've added a few layers for the fire effect, which I am now in the process of animating. The whole thing weighs up at 873 polygons, which isn't bad considering the amount of detail put into it. I've even modeled some of the teeth. This could easily be exported to one of the 3d-accelerated doom engines, dunno if anybody is interested in that. More in-progress shots: http://www.3dpalette.org/~pixelated/stuff/skulla06.jpg http://www.3dpalette.org/~pixelated/stuff/skulla07.jpg http://www.3dpalette.org/~pixelated/stuff/skulla08.jpg 0 Share this post Link to post
Guest fragg Posted March 15, 2001 Per128: "would anyone like to use these 3D figures in their games?" YES - it would be very popular download at Doomworld if you make them available. Thanx 0 Share this post Link to post
Submerge Posted March 29, 2001 The skull looks great. Does ID software know about you? 0 Share this post Link to post