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Guest Epistax

Monsterrail

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Guest Epistax

Very simple. I try the 'monsterrail' code pointer. They shoot the rail gun, but it does no damage. If it hits the player still makes the "ouch" sound, but nothing is done. Example:

[CODEPTR]
Frame 685 = MonsterRail

This sets the first blast of a cyber to be a rail shot, but it doesn't hurt player, or any enemies.
Help?

Thanks

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I *think* that you have to go into Dehacked and set the projectile damage for the monster shooting the rail to whatever damage you want the rail to do. So if you want the rail to do a damage of 20, set the Cyberdemon's projectile damage to 20.

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Guest Epistax

Thanks it works. I assume 20 is default for railguns.

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