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Doom Legacy has cliping errors!

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I noticed whenever I load up a wad with legacy (I use GlLegacy), I get clupping errors all over the map. Can someone help me?

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Guest Fanatic

There was a command you could enable in the console called 'crappymlook', that cleaned up the sky through the walls and ceiling effect when looking hard up or down, but I don't know if that's still an option.

Check the glLegacy site, I'm sure they have some kind of fix for it (http://www.newdoom.com/legacy).

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Guest CyberFurY

I have the same problem too. Some walls are transparent and cause weird double image effects. It doesn't effect doom/doom2 levels, but was very apparent in both the GoldenEye TC and WolfenDoom. When I run in software mode the problem goes away. It sounds like glBSP might fix it, anyone know where I can find it??


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