Guest 6XGate Posted November 29, 2000 If there is anyone that knows how to program a depth sorting routien for a 3d preview of doom maps, I need your help. The sorting must be done with out the assisstance of the BSP tree and I don't think portal rendering would be true enough to Doom. 0 Share this post Link to post
Guest 6XGate Posted November 29, 2000 OK, I've got the depth sorting I just need a faster sorting method than QuickSorting every ray... 0 Share this post Link to post