Guest Maedhros Posted April 25, 2001 I know it's possible to have the players weapons reload with EDGE, but would it be possible to do the same with the enemies weapons? I personally think it would be cool to see a shotgun guy stop shooting after eight shots and start refilling it with shells. Or a zombie ram a new clip into his rifle after firing off 30 shots. Sure, it would make it easier to kill them, but it would be cool. Can it be done? 0 Share this post Link to post
Guest Fanatic Posted April 25, 2001 Won't work. The clips only affect weapons, which monsters don't reference (e.g. weapons.ddf). Good idea tho. 0 Share this post Link to post
Retox Posted April 26, 2001 Yes, in EDGE you can't do this, but in Vavoom there shouldn't be problems with this. 0 Share this post Link to post
boris Posted April 27, 2001 But you need C skills and a compiler to make it work in Vavoom. 0 Share this post Link to post
Linguica Posted April 28, 2001 You can make enemies do it in ANY Doom port, then. 0 Share this post Link to post
boris Posted April 28, 2001 Yes, but the advantage with Vavoom's progs is that you don't have 7065472 different ports for each single level. IIRC you can include the progs directly in the WAD which makes it even easier to use them. 0 Share this post Link to post