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PainElemental

LOOK AT cyberdemon.hit.bg

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There are two screenshots of the Q3 engine I'm currently developing. It's mostly ready, I've only to add the shader parsing routine(and to implement the texture loading routine). Then, I'm going to implement some new features like real-time shadows(maybe some kind of ray-tracing, Zaldron?) and geometry deforming(???), bump mapping, maybe real-time liquids(like in Red Faction), sceletal animation system and so on...

I hope it'll become something cool...

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Guest Mr Row

What's the adress??

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Guest elyuca

Dumbasses! read the title!
A quicker one is:
http://cyberdemon.hit.bg/screenshots.html

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Im supposing it will look alot better when its textured :P
Hmm, being this good, you could probly make you own game, get it (c)'ed, published, and sold, and make $$$$$$$$$$$$$$$ galore.
Keep it up dude!

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Jeremy said:

Im supposing it will look alot better when its textured :P
Hmm, being this good, you could probly make you own game, get it (c)'ed, published, and sold, and make $$$$$$$$$$$$$$$ galore.
Keep it up dude!

I'll try it:-)

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