PainElemental Posted January 8, 2001 There are two screenshots of the Q3 engine I'm currently developing. It's mostly ready, I've only to add the shader parsing routine(and to implement the texture loading routine). Then, I'm going to implement some new features like real-time shadows(maybe some kind of ray-tracing, Zaldron?) and geometry deforming(???), bump mapping, maybe real-time liquids(like in Red Faction), sceletal animation system and so on... I hope it'll become something cool... 0 Share this post Link to post
Jeremy Posted January 8, 2001 I'm sure all of us a very interested, but a link to the pic might be nice :P 0 Share this post Link to post
Guest elyuca Posted January 8, 2001 Dumbasses! read the title! A quicker one is: http://cyberdemon.hit.bg/screenshots.html 0 Share this post Link to post
Jeremy Posted January 9, 2001 Im supposing it will look alot better when its textured :P Hmm, being this good, you could probly make you own game, get it (c)'ed, published, and sold, and make $$$$$$$$$$$$$$$ galore. Keep it up dude! 0 Share this post Link to post
PainElemental Posted January 9, 2001 Mr Row said:What's the adress?? For you all, who can't find the shots: http://cyberdemon.hit.bg/screenshots.html 0 Share this post Link to post
PainElemental Posted January 9, 2001 Jeremy said:Im supposing it will look alot better when its textured :P Hmm, being this good, you could probly make you own game, get it (c)'ed, published, and sold, and make $$$$$$$$$$$$$$$ galore. Keep it up dude! I'll try it:-) 0 Share this post Link to post