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Guest Hakx

Imp Packs

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Guest Hakx

One thing I'd like to see in Doom3 would be extremely good enemy AI. Seeing as ID has concentrated on the multiplayer aspects of their games since Quake, it would be nice if they paid the singleplayer some consideration again.

I've always thought of Imp's to be vaguely pack-like in the way they would be if they were real, the way they are released in the original Doom/DoomII levels seems to suggest this to me. It would be cool if Imp-Groups could be made, and these could hunt the player in a way similar to pack-animals =)

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Hey, this is a very good idea indeed. Some hellspawn in doom, seems to attack (is placed by the author) in flock. It would also add alot to stradegy and basic fighting. It is nice to see people post Doom3 things :)

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Thats the point to make rather different characters for each type of monsters...See the next message...

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I wrote a huge post on something like this (well, the heirarchy anyway) a little while back. You might want to take a look at it.
http://www.doomworld.com/forums/doom3/messages/10958.shtml

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