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kain

wad maker

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ok now u know how yall make wads right? well bump that shit. i want to ba able to do it easier. no typing and shit. insted of over head view, why not make it vue any angle with the textures on the wall and me able to click and drag everything. u know what i am talking about? kinda like any 3d cad program.

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Guest Zchingo

I should have asked about this in my post below.

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That would be slower for DooM 1/2 editing. In fact, it would be slow for DooM3 editing. Someone must think of new tools, fast.

If you thought your Quake3 rooms are complex and detailed enough after working 2 weeks straight, then imagine DooM3 top-notch level design... :\

BTW, you can't use a CSG system for DooM editing. The original DooM code does not have *ANY* polygons being drawed.

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no i am just saying just for doom1 and 2 not for doom3. i know that would be hard as hell. but who the hell knows, maybe it will be hard as hell.
er... never mind.

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