Voros Posted November 7, 2015 when I downloaded HacX, thinking that it would make a good alternative for Doom Classic app, it was fun to play with the simple controls. Anyway, I used my compression manager, I use 7zip, to look inside the IPA file (which is the app file used to install the app provided) and found the following: -prboom.wad -HACX.wad -doom2.wad prboom wad means it uses prboom. HacX wad is the actual game. Doom 2 wad is (INSERT LINE). This app is free, so why is Doom 2 in there? Doom 2 isn't free, so... Why? Plus, HacX is stand-alone, so it doesn't require any IWADs to function. 0 Share this post Link to post
Gez Posted November 7, 2015 HacX isn't actually stand-alone. There was a stand-alone release (Hacx 1.2) but not all ports can use it as an IWAD; and the Hacx app might predate it. As for doom2.wad, is it the actual Doom II or is it Freedoom? 0 Share this post Link to post
snapshot Posted November 8, 2015 I suppose the Port you've got right there might contain an illegal Iwad copy of Doom 2 . 0 Share this post Link to post
RestlessRodent Posted November 9, 2015 You would have to check the contents of DOOM2.WAD, it could be FreeDoom or it could be a very blank WAD. 0 Share this post Link to post
Voros Posted November 9, 2015 Just checked the contents, and it was Freedoom. But it shouldn't need it to run HacX. 0 Share this post Link to post
snapshot Posted November 9, 2015 Voros said:Just checked the contents, and it was Freedoom. But it shouldn't need it to run HacX. The sourceport you've got is DUMB, Get D-Touch , Oh wait ... there's no IOS Release :) . 0 Share this post Link to post
Maes Posted November 9, 2015 DMGUYDZ64 said:The sourceport you've got is DUMB Didn't know that DUMB got an iOS release ;-) 0 Share this post Link to post
snapshot Posted November 9, 2015 Maes said:Didn't know that DUMB got an iOS release ;-) Never actually thought there's a Sourceport with that name lol :P 0 Share this post Link to post
Maes Posted November 9, 2015 It was an interesting, early attempt to make a "Doom compatible" clone not based on Doom's source code, but unfortunately all links seem to have succumbed to bit rot :-/ Does anyone still have a copy of the tarballs? 0 Share this post Link to post
Gez Posted November 9, 2015 Voros said:Just checked the contents, and it was Freedoom. But it shouldn't need it to run HacX. Yes it does need it. Here, look at this thread. Now scroll down to find a Xaserpost. Xaser said:It would be nice if the HacX source was compiled into a proper WAD (I think someone started that but it was never finished) and it would be super nice if it was added to the ZDoom list of default WADs... :) That would be really weird if somebody were to do that any time soon. Translation: it had not been done yet by the point the Hacx apps were released. Which means it's not using Hacx 1.2. Therefore it is not using a standalone Hacx IWAD. Therefore it does need an actual IWAD. Therefore there is only one IWAD in the Hacx IOS app, and that IWAD is the Freedoom doom2.wad. 0 Share this post Link to post
Cire Posted November 9, 2015 Maes: You can get all the DUMB files here: https://download.samba.org/pub/dumb/ 0 Share this post Link to post
Maes Posted November 9, 2015 Neat-o, thanks! Yet this all just reminded us of how frail Doom's history is (even if DUMB was, admittedly, only a tangentially related project). 0 Share this post Link to post
Voros Posted November 10, 2015 DMGUYDZ64 said:The sourceport you've got is DUMB, Get D-Touch , Oh wait ... there's no IOS Release :) . I have D-Touch on Android and HacX on iOS... 0 Share this post Link to post
VGamingJunkie Posted November 10, 2015 iOS could probably handle D-Touch since it uses OpenGLES just like Android but there isn't likely to be any profit to be had because Apple would never allow it on the Appstore since it would require users to provide their own data files. In Apple's eyes, that makes it an "emulator". 0 Share this post Link to post
Voros Posted November 10, 2015 MetroidJunkie said:iOS could probably handle D-Touch since it uses OpenGLES just like Android but there isn't likely to be any profit to be had because Apple would never allow it on the Appstore since it would require users to provide their own data files. In Apple's eyes, that makes it an "emulator". So technically, Gameception is an emulator... Someone could make D-Touch on iOS besides the App Store, like Cydia for jailbroken devices and PP25 store and emu4ios.net for non-jailbroken ones. 0 Share this post Link to post
Gez Posted November 10, 2015 Voros said:So technically, Gameception is an emulator... No. Just because the App Store might be hopelessly wrong about terminology doesn't mean we should make the same blatant mistakes they do. 0 Share this post Link to post
VGamingJunkie Posted November 11, 2015 It's kind of funny considering actual emulators like iDOS 2 are allowed on the Appstore because they have the games built in rather than having the user provide the files. Apparently, the only reason the original iDOS was pulled was you could use it to gain read access to system files. You heard right, READ access. You had no write access but Apple was so paranoid that just being able to see them was enough to get it pulled. 0 Share this post Link to post