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GZDB Scaling Question

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I've mapped an area and have realised that it's about half the size I want.

I can use the scale tool to correct things on an X and Y axis, but how do I accurately *double* the height of everything without manually changing the height of every different sector one by one, every vertex slope, every thing, etc?

I know when editing the properties of various things I can use ++ to add to current value, is there a way to multiply instead of basic add and subtract?

Thanks in advance for any suggestions and/or solutions you guys post!

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I should try more obvious things before posting.

In case someone happens to have the same question, here's your answer - Simply adding *2 into the box sector floor height box, sector ceiling height box etc etc worked.

Please close this thread, admins. :)

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