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how do i know if doom2.wad is acting weird

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i'm missing sprite lumps on doom2.wad i wonder why.. i everytime i open doom builder i get this error

wtf i didn't do anything to this to happen. can anyone tell me what's wrong??

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PISTA0 is a ZDoom-exclusive pistol pickup sprite. It is not in Doom2.wad and not supposed to be there. It is in ZDoom.pk3.

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Your wad is fine -- the (GZ)Doom Builder configuration you're using has a reference to a zdoom.pk3 resource. I suspect it's GZDoom Builder since it expects you to load zdoom.pk3 as a resource when using Hexen or UDMF map formats. Might be an editor oversight if you're using a vanilla or Boom config.

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