jmickle66666666 Posted December 4, 2015 hello and welcome to another tutorial about how i cheat to make textures step 1: use the gradient tool to make this: then i used white noise, and a vertical motion blur, and a soft light blend mode to make it look like this?: then i messed with contrast and brightness to make it look less intense, and more like sheet metal. horray! this is p much a shawn texture! go decorate your shitty techbase then, like i covered in my last tutorial, i used white/black layers with soft light to create the edges of a support texture thing, at 16, 32 and 24 wide (cause they are cool numbers imo) this is fine but try painting on some knobbly bits for Added Interest make color variations! (none of these are doom paletted cause i'm tired rn and can't be bothered) try em out under the support layers and see if its also cool remember to split them into seperate textures and not leave all 3 support in one thing because people will just use em like that and that's bad. like this: anyway have fun and stuff. drink responsibly 0 Share this post Link to post
Ledillman Posted December 4, 2015 omg I wanted to make 'shawn' stuff long time ago! thanks!! 0 Share this post Link to post
gaspe Posted December 4, 2015 Thanks for this tutorial (and for the other one too)! 0 Share this post Link to post
jmickle66666666 Posted December 4, 2015 thanks ppl so i thought those little knobbly bits were a bit shit so i did something else: so going from here without the bolts: then create a new layer witha gradient on each one implying an inward curve like so Soft Light It Up (my trademark) voila! repeat: these are super handy for building other textures with, too. look at the e4 style textures in doom and a lot of them have support bits in, just chuck em in other textures like whatever you can't tell me what to do 0 Share this post Link to post