scifista42 Posted December 31, 2015 I prefer Quake's E4M2 over the Ultimate Doom's one. 0 Share this post Link to post
Job Posted December 31, 2015 Quake is pretty good. But what was the build time on that E4M2? 0 Share this post Link to post
scifista42 Posted December 31, 2015 No idea, you would have to ask Sandy Petersen. 0 Share this post Link to post
AD_79 Posted December 31, 2015 in before savagecorona and his raging e4m2 stiffy 0 Share this post Link to post
deadwolves Posted December 31, 2015 Beat it blind in a couple of days. The opening area is not particularly tough, especially if the shotgunners infight heavily. The fight with the barons on the big slime pit is not particularly tough if you know how to strafe. Navigating the dark cave with the barons and cacodemons is also a nasty part, depends on how well you can paste them with the plasma rifle. What always got me was the end part, where you had to face off a pack of demons, a cyberdemon and the crowd of cacodemons. The trick on that part is to get a suit, jump back into the slime, run straight back to the beginning and take them out from afar. After they all drop, you can then skip to the exit. 0 Share this post Link to post
scifista42 Posted December 31, 2015 deadwolves said:Beat it blind in a couple of days. Blind like "blind", or blind like blind? 0 Share this post Link to post
Tosi Posted December 31, 2015 deadwolves said:What always got me was the end part, where you had to face off a pack of demons, a cyberdemon and the crowd of cacodemons. The trick on that part is to get a suit, jump back into the slime, run straight back to the beginning and take them out from afar. After they all drop, you can then skip to the exit. My trick was to stand on the top step so you're lower than the cyberdemon, then his rockets will explode before they hit you. Then I took out the demons and cacos with the rocket launcher. Once they're finished, if you're standing on that same spot, you can shoot the cyberdemon with the plasma gun and he can't hurt you. It's cheap but it worked. 0 Share this post Link to post
Chewyninja69 Posted January 1, 2016 My most hated Doom level, or at the very least a tie between this and The Chasm. 0 Share this post Link to post
Job Posted January 1, 2016 Chewyninja69 said:My most hated Doom level, or at the very least a tie between this and The Chasm.That's pretty harsh. Chasm is a steaming pile. The cherry on the sundae is that the music sucks, too. 0 Share this post Link to post
Chewyninja69 Posted January 1, 2016 Job said:That's pretty harsh. Chasm is a steaming pile. The cherry on the sundae is that the music sucks, too. It may be harsh, but Perfect Hatred is (imo) just awkward level design all-around and it also comes so early in the episode. I think what really does it for me is the perpetual danger of falling into the/a damaging floor and closeness to enemies, especially on higher difficulty. Honestly, if the damaging floor was taken out altogether and/or there were teleporter pads added that sent you back to the beginning of the level, then The Chasm would take the "top" spot on my Shittiest Doom Levels list. 0 Share this post Link to post
nxGangrel Posted January 1, 2016 I seem to be one of the few that actually liked E4M2. I thought it was quite good. Than again I though the Citadel was better than Mount Erebus, so... scifista42 said:No idea, you would have to ask Sandy Petersen. Why Petersen? Romero Built the level. 0 Share this post Link to post
AD_79 Posted January 1, 2016 nxGangrel said:Why Petersen? Romero Built the level. That was referring to Quake's E4M2. 0 Share this post Link to post
Chewyninja69 Posted January 1, 2016 nxGangrel said:I seem to be one of the few that actually liked E4M2. I thought it was quite good. Than again I though the Citadel was better than Mount Erebus, so... I agree with you that that the Citadel was better than Mt. Erebus. 0 Share this post Link to post
nxGangrel Posted January 1, 2016 AD_79 said:That was referring to Quake's E4M2. Oops. Well never mind then. 0 Share this post Link to post
Breezeep Posted January 1, 2016 I will never understand why this level's cave / mine section has a ceiling made of wood. 0 Share this post Link to post
Deleted_Account Posted January 1, 2016 Breezeep said:I will never understand why this level's cave / mine section has a ceiling made of wood. The go-to answer is abstract hell. 0 Share this post Link to post
jazzmaster9 Posted January 1, 2016 E4M2 is one of my favorite levels mostly because of the cool speed running tricks you can do. I use to not like it, but it grew on me and I appreciated Perfect Hatreds design the more I got into mapping. 0 Share this post Link to post
Koko Ricky Posted January 1, 2016 The main thing that bugs me about this map is trying to jump through that window/hole to get to the super thin catwalk where the Barons are. That part is just brutal. 0 Share this post Link to post
RUSH Posted January 1, 2016 Catwalk style maps are some of my favorite ever so I've always loved E4M2. I agree it should have been placed later in the map set though. I've always thought the order of levels in episode 4 made no sense. 0 Share this post Link to post
jmickle66666666 Posted January 1, 2016 Breezeep said:I will never understand why this level's cave / mine section has a ceiling made of wood. because its the default doombuilder 2 ceiling texture 0 Share this post Link to post
Darklordrobert Posted January 1, 2016 I like Perfect Hatred, one of the more memorable levels in Thy Flesh Consumed. Now E4M6 Against Thee Wickedly on the other hand... That's problably my least favorite level of Ultimate Doom.. 0 Share this post Link to post
SavageCorona Posted January 2, 2016 Ohoho baby this is my kinda thread AD_79 said:in before savagecorona and his raging e4m2 stiffy right here m8 0 Share this post Link to post
BaronOfStuff Posted January 2, 2016 deadwolves said:What always got me was the end part, where you had to face off a pack of demons, a cyberdemon and the crowd of cacodemons. The trick on that part is to get a suit, jump back into the slime, run straight back to the beginning and take them out from afar. After they all drop, you can then skip to the exit. Or you could just look around, see a teleport pad, use it to telefrag the Cyberdemon then get the BFG and nuke everything else. 0 Share this post Link to post