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VGA

Handmade Quake (guy creates a Quake engine from scratch)

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This was posted over on quakeone , it's misleading. He more shows how to compile Quake one, not code a game from scratch (which would be awesome).

Also... what's with the eyeliner.

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RoyBatty said:

This was posted over on quakeone , it's misleading. He more shows how to compile Quake one, not code a game from scratch (which would be awesome).

Also... what's with the eyeliner.

Have you watched the videos? He explains everything as though it is being written from scratch. It's not just "move this file here and change this #include"

For anyone that's seen my infrequent ramblings of struggling with code I on here, this is really exciting for me :-)

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watched the first episode the other night, and really enjoyed it. seems like a really cool project; I only wish I had more time to follow along. I will definitely try to follow along with the first few though

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