Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
Đeⓧiaz

BossEye and BossTarget works strange [Decorate only]

Recommended Posts

Hello everyone.

I have a problem with Decorate work.
My idea of new mod is simple: replace every enemy on [Icon_of_Sin]'s BossTarget and every weapon on BossEye.

It was easy via decorate but I've got unexpectable problems - when BossEye shoots, skull-cube goes to BossTarget and...nothing happens. Just Fire-animation with sounds, but there are no monsters spawned.

I've tried to edit BossEye (disabled "NoSector", added more monsters in DropItem), but it doesn't help me.

Also, there WAS a problem at first tests: when I made "actor ZombieSpawn: BossTarget replaces Zombieman" game decided that there are NO BossTarget and BossEye do nothing.

And I made "Randomspawner replaces Zombieman" with "Dropitem "Bosstarget"" and it WORKS. But still, monsters WON'T SPAWN.

It's harder than I thought. Any ideas, please?

UPD: That was really stupid. I forgot about one main thing - CUBES SPAWNS NEW BOSS TARGETS, damn it

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×