40oz Posted February 9, 2016 In this thread, post maps you've played that you can't figure out how to beat, whether the map be too large and complex, feature puzzles you can't crack, or a difficult combat scenario that you can't seem to find your way through. At the moment I'm stuck on MAP08 of whitemar.wad. I spent about 40 minutes on this map and I can't figure out how to get the yellow skullkey. It's surrounded by a fence so I can bet you need a teleport to get to it. I think I found a teleport but there are bars blocking it that I dont know how to open. I found a bunch of scattered lion switches in the village and I'm pretty sure I found all of them but I don't know what any of them do. 0 Share this post Link to post
yakfak Posted February 9, 2016 40oz said:In this thread, post maps you've played that you can't figure out how to beat, whether the map be too large and complex, feature puzzles you can't crack, or a difficult combat scenario that you can't seem to find your way through. At the moment I'm stuck on MAP08 of whitemar.wad. I spent about 40 minutes on this map and I can't figure out how to get the yellow skullkey. It's surrounded by a fence so I can bet you need a teleport to get to it. I think I found a teleport but there are bars blocking it that I dont know how to open. I found a bunch of scattered lion switches in the village and I'm pretty sure I found all of them but I don't know what any of them do. Every time you find a Lion switch, another appears! All this level takes is (a lot of) perseverance, although if you want to get 100% secrets you might need to do a few experimental resets and a large amount of back tracking. 0 Share this post Link to post
Ribbiks Posted February 9, 2016 I banged my head against the wall for awhile trying to play hellcore 2.0 maps from pistol start. for being a high-profile release (I think?) I was surprised by how obtuse and punishing many of the maps were. I complained awhile back about not having any uv-maxes as a reference for how to even get started routing them out. 0 Share this post Link to post
Maes Posted February 9, 2016 Chillax MAP33. I think I know what to do...up to point, at least. 0 Share this post Link to post
Captain Ventris Posted February 9, 2016 Great thread idea, and since I've had a niggling feeling in the back of my head that it's time to try Eternal Doom again, I get the distinct impression that I will be needing to post here often. 0 Share this post Link to post
gaspe Posted February 9, 2016 Ribbiks said:I banged my head against the wall for awhile trying to play hellcore 2.0 maps from pistol start. for being a high-profile release (I think?) I was surprised by how obtuse and punishing many of the maps were. I complained awhile back about not having any uv-maxes as a reference for how to even get started routing them out. I played all the wad on pistol start, many situations were really tedious. Even the txt file says that many maps are unfinished, and indeed there's a gameplay that smells of untested or just rushed to release the wad. There are some really cool maps and moments, but overall it's a mixed bag and it wasn't ready for a release. 0 Share this post Link to post
RUSH Posted February 9, 2016 I've never once successfully beaten Plutonia Map 11: Hunted. I don't have the patience to run around blindly in a maze of arch-viles. Plus I don't understand how the doors work and why they sometimes open and sometimes don't. idclev past that one. Always. 0 Share this post Link to post
joe-ilya Posted February 9, 2016 Every map of A.L.T. Not my cup of tea. 0 Share this post Link to post
zinkai Posted February 10, 2016 Map 31 of btsx 2. Rather frustrating on uv 0 Share this post Link to post
Tosi Posted February 10, 2016 The part of Deus Vult that is the start of MAP02 in the split version. I watched a demo completing the map, but there's no way I could pull that off. I don't even know if I want to try. I'm still unable to beat every map from a pistol start on UV in Doom 2. Mostly the mid-range levels from the teens to the early 20s. The later ones might have more beefy monsters, but there's a ton of ammo (think MAP28 which gives you a BFG, a ton of cells and enough invulnerability powerups to blaze through it) that makes it easy for me. I haven't tried to beat all of Ultimate Doom from a pistol start, but I feel it would be much easier (except maybe E4) because there is no SSG to break the game and the bestiary is more limited. 0 Share this post Link to post
Outrageous Videos Posted February 10, 2016 sunder map05 not sure how it's possible to beat without saves 0 Share this post Link to post
Spectre01 Posted February 10, 2016 Sunder map 02. Got bored to death while rocketing them hundreds of Revenants. Not hard, just tedious like shotgunning 100 Imps in map 01. 0 Share this post Link to post
SFoZ911 Posted February 10, 2016 Nova II MAP16. Can't find the yellow key. 0 Share this post Link to post
Angry Saint Posted February 10, 2016 Map 28 of Nova I. Threes cyberdemon in small corridors? And an avalanche of revenants? Too much for me. 0 Share this post Link to post
dobu gabu maru Posted February 10, 2016 joe-ilya said:Every map of A.L.T. Ha, I was stuck for an hour on MAP22 "Acidjazz" and it was driving me mad looking for where to go/what to do. Ending up using IDDT and IDCLIP a whole bunch to figure out the progression—what an obnoxious, obtuse map that was. 0 Share this post Link to post
Plasma Gun Posted February 11, 2016 Stuck on Map 05 of cchest2.wad. I am literally out of ammo and I have this asshole Cyberdemon to off...ugh. 0 Share this post Link to post
thesecondcomingdoom Posted February 11, 2016 Doom 2 Map08 Nightmare literally impossible to beat without friends 0 Share this post Link to post
Varis Alpha Posted February 11, 2016 Eternal Doom's Excalibur. pretty much the only map out of ANY Doom mod you're likely to need a guide to get through. i only just now figured out how to beat Monster Mansion, as well (there's a secret passage behind the bedroom leading to the tennis and pool court.) also, i think one of the maps in Doom 2 In Name Only. can't remember which one, but it's midway into the map. or maybe i actually beat that one. and one of the late levels of the Japanese Doom Community Pack. other than that, i think i've finished everything i've played legit so far. 0 Share this post Link to post
Azuruish Posted February 12, 2016 Goddamn it... I stuck in 'Journey to Hell" in MAP08. There is doesn't exist yellow keycard... Instead of yellow keycard there is red key which i can put in my ass because it's useless in that map. What a wonderful moment... because of this shit i have to create another fix wad to create D2ALL. Not surprised that not exist any demo on DSDA on that map. 0 Share this post Link to post
Megalyth Posted February 12, 2016 I can't get to the red key in Doom2 map02. 0 Share this post Link to post
Voros Posted February 14, 2016 Map19 of Doom 2. I got past it once in my whole life. The levels after that were a breeze. Spoiler Maybe I cheated a bit on map19 that time, to finish it. 0 Share this post Link to post
Varis Alpha Posted February 14, 2016 ^that's the Citadel, right? it's possible to beat that level if you only find two of the three keys, IIRC. 0 Share this post Link to post
NuclearPotato Posted February 14, 2016 thesecondcomingdoom said:Doom 2 Map08 Nightmare literally impossible to beat without friends Highly doubt that :) http://doomwiki.org/wiki/MAP08:_Tricks_and_Traps_(Doom_II)#Speedrunning As for maps that I'm stuck on, and this'll reveal what a weeny I am, Valiant MAP10. Fuck Cyberdemons in pits, that's all I'm saying. 0 Share this post Link to post
Deleted_Account Posted February 14, 2016 I'm stuck on E1M1: Hangar. I keep falling into the toxic green sludge, the zig-zag bridge is hard to navigate with my gamepad! Any protips? 0 Share this post Link to post
SilverIce Posted February 14, 2016 Doomhuntress said:^that's the Citadel, right? it's possible to beat that level if you only find two of the three keys, IIRC. Yeah, you only need the red key and one other. As for the map I'm stuck on, Sunlust MAP29. 0 Share this post Link to post
Cacatou Posted February 14, 2016 Azuruish said:Goddamn it... I stuck in 'Journey to Hell" in MAP08. There is doesn't exist yellow keycard... Instead of yellow keycard there is red key which i can put in my ass because it's useless in that map. What a wonderful moment... because of this shit i have to create another fix wad to create D2ALL. Not surprised that not exist any demo on DSDA on that map. Heh. I made demos for practically every level apart from that one. If I recall correctly, j4rio made a wadfix but he changed a lot of the maps and from what I remember, they became insanely hard. Also a couple of maps can't be completed in PrBoom, from what I remember, you can't finish MAP13 and MAP14 because the exit button can't be pressed because it has a linedef right in front of it. Basically every map where my run is a GZDoom run on Doomedsda is one that had some PrBoom issues. Good luck with your run though. 0 Share this post Link to post
Patrol1985 Posted February 15, 2016 Hell Revealed map 31 on UV. The combat proved to be too difficult for me. 0 Share this post Link to post
Azuruish Posted February 15, 2016 Cacatou said:If I recall correctly, j4rio made a wadfix but he changed a lot of the maps and from what I remember I know... But there no fix for Map08. 0 Share this post Link to post
DeathevokatioN Posted February 15, 2016 Either map03 or map04 of Eternal Doom. Lovely atmosphere but I hear the switch hunting gets worse. :P 0 Share this post Link to post